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  1. #11
    For Honor beta showed promise. That's probably why it has 1.3m players. But they ****ed up
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  2. #12
    Marketing BS.

    Ask them to show how they got that figure, you'll be met by complete silence.
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  3. #13
    The game is dead on PC.
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  4. #14
    I see the same players a lot.
    I have to believe that if it was even close to that at all, it would be a Christmas miracle to see the same player twice in month.

    I've seen the same players multiple times in a week.

    And I very much doubt it's due to any kind of regional grouping.
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  5. #15
    Originally Posted by DaLast_Samurai Go to original post
    I see the same players a lot.
    I have to believe that if it was even close to that at all, it would be a Christmas miracle to see the same player twice in month.

    I've seen the same players multiple times in a week.

    And I very much doubt it's due to any kind of regional grouping.
    PS4 here, uk based.

    This last couple weeks my received hate mail has turned to messages of "WOW are we the only two people dueling"? Yesterday i duelled the same person 7 times in a row, after backing out and re-queing each time.
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  6. #16
    Oh yeah, PS4 here too.

    And I have gotten the same players in duels many times as well.

    But what I was referring to before was dominion mode.
    I see names I recognize from earlier in the day, or yesterday, or a few days ago.

    And that's just the names I remember seeing.
    I'm sure there's plenty I don't notice.

    Yeah, they aren't fooling anyone, lol.
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  7. #17
    Were down to 450 players total in game over the world on PC. FOr a peer to peer multiplayer system, that is well below "playable". SO on PC the game is dead, it might still be people playing on console, but the numbers they are giving are pure bs.
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  8. #18
    RatedChaotic's Avatar Banned
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    Ya they kinda failed with their lie by throwing mmo numbers out there. I might have believed a few hundred thousand at most. But 1.3 million in June alone was simply a made up number or based on bs stats.

    I dont think our matchmaking would move out of our regions if those numbers were true. And players wouldnt be seeing the same players over and over.
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  9. #19
    Gray360UK's Avatar Senior Member
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    I know when I used to look at the active playerbase for Battlefield 1, which I played for about 5 months before For Honor came out, the figures were around 50,000 for PC, 150,000 for Xbox One and 200,000 for PS4. That's a total of 400,000. I don't know what the 1.3 million in For Honor is supposed to represent, but it can't be active players, because there is no way For Honor is 3x more successful than Battlefield 1.
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  10. #20
    Originally Posted by Gray360UK Go to original post
    I know when I used to look at the active playerbase for Battlefield 1, which I played for about 5 months before For Honor came out, the figures were around 50,000 for PC, 150,000 for Xbox One and 200,000 for PS4. That's a total of 400,000. I don't know what the 1.3 million in For Honor is supposed to represent, but it can't be active players, because there is no way For Honor is 3x more successful than Battlefield 1.
    My guess? Total sum of individual log in counts... as in, it doesn't mean 1.3 million people different individuals , but 1.3 mil across all accounts that logged in for a total sum, but not counting same people logging in multiple times during a single day and only counting that as one.

    So if we assume a 1 : 5 : 8 ratio of players between PC, PS4 and Xbox (just theoretical assumption) the PC would have had about 93,000 log ins during the course of 30 days -- 3,100 log-ins per day... which roughly matches steam chart numbers a month ago. Using the same assumption, PS4 would have about 15,500 players peak time, and 24,800 for Xbox.

    Sum it up and (with this assumption) the total number of really active players would be around 43,400.
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