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  1. #1

    Can anyone explain to me how one is able to beat Centurion.

    I'm getting real salted whenever a Centurion with one rep rank or higher gets matched into my duels. There's so little variation in how ANY Centurion fights unless they're green as grass and decided to pick Centurion as their first character. It's frustrating fighting a character who can punch you into a wall and get a stagger off it so they hit you with the punch that throws you onto your back for a free heavy attack. And if you counter any of their big flashy moves like the *******ed heatseeking missile with intercontinential range, they just go back to kick, light, gb, and repeat until they get a free heavy in somewhere, and then throw you onto your back. I'm at my wit's end here. If I match against another *******ed bastard who put 10 reps into Centurion I'll scream. I don't like quitting out matches. Usually I take my beating and leave once the match ends, but once I match up against some ***** endlessly in a row, who knows I'm getting triggered having to fight them for the umpteenth time in a row and is having the time of their life watching me flail in frustation. I'm not having fun.
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  2. #2
    Let me ask you a question: How many specific centurion moves do you know, instead of just having vague and fuzzy general impressions like "homing missile" or "punch that knocks you down"?

    Of course, I'm not asking you if you know the skill names. I'm asking you if you know which attack splits off from which point, and then how it branches out into other, specifically. As in -- for example -- what does a centurion "quickthrow" do? From which attacks does it come out? What are some of the patterns many cents love to mix in that "quickthrow"? Which centurion heavies can be charged up? Which of them turn into unblockables? What are some of the "guaranteed moves" the cent can use according to different situations?

    How many typical centurion attack patterns do you really know, so that you can identify immediately what attacks he used in which order, and have a working knowledge on which attacks can come out next?

    ...


    I'm asking you this, because, I've said this many times before. The centurion is what fighting gamers call pattern-oriented character.

    Maybe you can fight other classes even if you don't know everything about them. Basically all you need is just decent reflexes, and block or dodge. Whatever they throw at you, just be calm, defend, and hen do your own thing with your own moves and you can still win. The problem is, pattern oriented characters are different. If you don't know literally "everything" about what kind of mechanic a pattern-oriented character has, and how its attacks branch out into another, then you might as well be fighting blind.


    A prime example of what I'm talking about is, in many centurion related threads or complaints, someone rants about the centurion and just how much they are OP. But then, in a good intention to help, when someone asks them "so exactly what do you have problems with?, they usually can't even describe or explain what happened to them.

    As mentioned at start of thread, all they say is just a vague impression and generalized glimpse of what the cent did to them. Ask the specifics and they really don't have a clue at all. They can't list down in which order they were attacked with what moves. They don't know where the attack came from, when it came from, and how or why things turned out that way.

    All they say is, "he just throws around a few attacks and then I get infini-combod with moves that I can't even block... it's impossible to counter his combo..." ... and I'm like, "huh?"



    Imagine what it would be like when someone who knows NOTHING about grappling techniques and BJJ-type martial arts, sees for the first time a MMA fight, and then someone else asks that guy "what happened in the ring?" That is EXACTLY what it is like with most people in FH that complain about the cent. When you don't have any prior knowledge about ground-oriented martial art techniques, you have no way of fighting it. So, using that analogy, if you really, really don't know much about how cent skills and patterns are formed up, then it's like you walking into a ring and fighting against a BJJ fighter which you've never seen before in your life


    What happns then?

    The same thing that happened to striking-oriented martial artists for about a decade when they fought against grapplers in the ring: total defeat.



    The best way to fight centurions? Go grab a centurion yourself. Learn how cent moves are formed up. Memorize by heart which attacks come from which, and how it guarantees other attacks. Learn everything there is to learn about centurion tips, tricks, and techniques... and then you'll realize at one point or another that centurions aren't just swinging around attacks in random patterns that are impossible to counter. Centurions follow by a very specific set of rules which allow them to move fluidly between attacks.

    When you can't read that flow, it's not surprising you're just crushed by even rep0 cents. You can't read it because you don't know it.

    Become familar with what rules centurions operate under, and then you'll suddenly realize that you can actually see what moves he uses in which order. It's not a vague, blurry furry of impossible attacks any more. You can clearly identify what moves come out under which traits and rules.

    When you get that point, then fighting a centurion is only a matter of practicing how to counter those individual moves you're now able to read and identify.
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  3. #3
    Charmzzz's Avatar Senior Member
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    Cent is pretty "telegraphed" once you know his combos, as kweassa1 pointed out. And, at some point in his chains, there is always an exit window. This could be a CGB, block, parry or dodge at the right time. If you learn his animations and remember the counter - Cent get's pretty much useless in any 1v1 fight.
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  4. #4
    I learnt cent inside out against bots, have no prob fighting 1v1. ( although the punish he gets off parrying a light is silly, he can go into that full 70% health combo, there should be a way to react out of that combo) But...

    In 4v4, Cent is honestly the most BS broken, unfun, infuriating, gamebreaking, cancerous, herpes riddled, steaming pile of throw your controller at your neighbours children, roll your PC down the stairs, scum ive ever seen in any game to date by about a thousand miles. I put the game down after a week of the new chars being introduced, because dominion was just a lesson in tolerance, and a bitter session of self-flagellation, if you werent playing Centurion.

    Coming back now, trying to learn orochi in dominion, its pretty much: Get into intense fight with X hero, lose 0 health, nearly have X hero beat, leaping unblockable from cent offscreen= pinned to the ground and beaten to death, youre basically just a passenger to this from 100-0 health. All the other roster, you might cop a top heavy but you still have a chance to fight and win, provided youve got a bit of health to spare.

    I dont know how to fix him honestly, his very core design is poorly thought out, and ill befitting of the games mechanics itself. Being honest, this game would be ten fold better if they just remved him from 4v4, we all know it, they know it. But its romans prized fighter. I can only hope the new characters dont have the same animation lock unblockable movesets like this.
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  5. #5
    Let me tell you my story.

    For two months, since May when season 2 started, and also in June, I was like putty against any centurion I'd encounter. Doesn't matter if the guy's a rep10 or rep0. I meet a centurion, I'm dead within 30 seconds.

    For those two months the only thing I knew about the centurion was what I learned from those I've met as enemies. And since I really wasn't familiar with the cent at all it didn't matter if it was a skill or a technique or a pattern I've seen before. I'd never recognize it, which meant I always failed to counter it. No matter how many times the other guy repeated something I always fell for it

    Of course, I'm pretty easygoing in games, so it didn't tick me off that much at all, and I didn't even really bother doing something about it. For around two months I had no clue about the cent, and when you don't have a clue, experience doesn't stick in your brain. It just withers away.



    But then at the end of June I decided I had enough, so I began practicing the centurion in custom matches and practice matches. Looking up the movesets, trying it myself, learning which traits he had... and then looking up some videos of fights and combos people use.. experimenting myself if something worked or not...


    ...and in just two weeks after that I started CGBing most of the cent quickthrows. I realized now I can identify each individual skill an enemy cent uses on me. It's not a vague, blurred impression of "just a bunch of attacks" any more. I can see and identify the legion kick that landed on me, and how that into a heavy attack while I was stunned and screen went white... and how that led into a normal jab attempt which I could have dodged.. and how that connected into a light attack... and then the quickthrow right afterwards.

    Since now I knew when a quickthrow can come out, when a jab can come out, when a UB charged heavy fires off... now I know exactly what cards they have up their sleeve.

    So, since now I know what options were possible the cent could use, from that point on it was only a matter of practicing theoretical counters to each of those options the cent had. If it's a UN pattern, don't dodge prematurely, watch the UB actually come out and THEN dodge, but beware of cancel-GBs. If it's any pattern that involved light attacks, always be ready to CGB when a light attack lands... and etc etc..

    It makes a WORLD of difference when you know what that class can do.
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  6. #6
    Originally Posted by TarotNathers13 Go to original post
    There's so little variation in how ANY Centurion fights .
    This here is the way you need to think about the fight. Most Centurions will play with a similar style. Your job is to learn what these moves are, and who you get around them and then punish.

    As a Warden I dodge the following, dash > kick, UB Heavy and charged punch. Soon as I dodge I can either go for a GB or SB into double lights.

    If they are turtling, I will look to use my zone attack, dodge into SB or top light attack.

    If I run out of stamina, I will look to evade their attacks, and counter GB their actions.

    The thing to remember is against a Centurion is not to loose your cool. Soon as that happens you make mistakes and get punished.

    Secondly you want to drain their stamina, it breaks up their chains and then they realise they are in trouble. That's your opportunity to go to town on them.

    Lastly if you did not enjoy the match, don't have another.
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  7. #7
    DrinkinMyStella's Avatar Senior Member
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    Im a Rep 7 Cent and I struggle in 1v1. a few things to beware of when facing a cent. Try not to dodge to much because his best tool is getting a GB. his jabs and kick is predictable so dodge when you see that then its a free GB except sometimes after a kick I can follow up with a heavy quite quickly. I tend to throw a heavy then another heavy straight away because its comes so quick, if you block the first heavy the second heavy normally hits because of your reaction to it. Once the second heavy hits I normally throw in a jab then a light followed by a GB and because your stunned its a bit harder to see the GB so most don't CGB so that a free wall splat combo. So always prepare for the CGB, Always be ready to dodge the kick and jab and stay aways from small spaces. Remember if I miss a kick or jab and you GB the punish is too much for cents little health pool. With cent I have to time my attacks between your attacks to get a hit because most people turtle against the cent so its all about timing.
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  8. #8
    Originally Posted by kweassa1 Go to original post
    Let me ask you a question: How many specific centurion moves do you know, instead of just having vague and fuzzy general impressions like "homing missile" or "punch that knocks you down"?

    Of course, I'm not asking you if you know the skill names. I'm asking you if you know which attack splits off from which point, and then how it branches out into other, specifically. As in -- for example -- what does a centurion "quickthrow" do? From which attacks does it come out? What are some of the patterns many cents love to mix in that "quickthrow"? Which centurion heavies can be charged up? Which of them turn into unblockables? What are some of the "guaranteed moves" the cent can use according to different situations?

    How many typical centurion attack patterns do you really know, so that you can identify immediately what attacks he used in which order, and have a working knowledge on which attacks can come out next?

    ...


    I'm asking you this, because, I've said this many times before. The centurion is what fighting gamers call pattern-oriented character.

    Maybe you can fight other classes even if you don't know everything about them. Basically all you need is just decent reflexes, and block or dodge. Whatever they throw at you, just be calm, defend, and hen do your own thing with your own moves and you can still win. The problem is, pattern oriented characters are different. If you don't know literally "everything" about what kind of mechanic a pattern-oriented character has, and how its attacks branch out into another, then you might as well be fighting blind.


    A prime example of what I'm talking about is, in many centurion related threads or complaints, someone rants about the centurion and just how much they are OP. But then, in a good intention to help, when someone asks them "so exactly what do you have problems with?, they usually can't even describe or explain what happened to them.

    As mentioned at start of thread, all they say is just a vague impression and generalized glimpse of what the cent did to them. Ask the specifics and they really don't have a clue at all. They can't list down in which order they were attacked with what moves. They don't know where the attack came from, when it came from, and how or why things turned out that way.

    All they say is, "he just throws around a few attacks and then I get infini-combod with moves that I can't even block... it's impossible to counter his combo..." ... and I'm like, "huh?"



    Imagine what it would be like when someone who knows NOTHING about grappling techniques and BJJ-type martial arts, sees for the first time a MMA fight, and then someone else asks that guy "what happened in the ring?" That is EXACTLY what it is like with most people in FH that complain about the cent. When you don't have any prior knowledge about ground-oriented martial art techniques, you have no way of fighting it. So, using that analogy, if you really, really don't know much about how cent skills and patterns are formed up, then it's like you walking into a ring and fighting against a BJJ fighter which you've never seen before in your life


    What happns then?

    The same thing that happened to striking-oriented martial artists for about a decade when they fought against grapplers in the ring: total defeat.



    The best way to fight centurions? Go grab a centurion yourself. Learn how cent moves are formed up. Memorize by heart which attacks come from which, and how it guarantees other attacks. Learn everything there is to learn about centurion tips, tricks, and techniques... and then you'll realize at one point or another that centurions aren't just swinging around attacks in random patterns that are impossible to counter. Centurions follow by a very specific set of rules which allow them to move fluidly between attacks.

    When you can't read that flow, it's not surprising you're just crushed by even rep0 cents. You can't read it because you don't know it.

    Become familar with what rules centurions operate under, and then you'll suddenly realize that you can actually see what moves he uses in which order. It's not a vague, blurry furry of impossible attacks any more. You can clearly identify what moves come out under which traits and rules.

    When you get that point, then fighting a centurion is only a matter of practicing how to counter those individual moves you're now able to read and identify.

    kweassa1, for the love of god shut the F up. Every single time someone has a complaint or question about centurion you have a response. Like literally almost every single time. We get it you love the centurion. I can see you right now wearing a centurion t-shirt, holding "free centurion sign" in one hand and plastic gladius in the other. You are not a hero dude. I am sure that they devs do not need a centurion PR rep. It is clear you hold them very dear to your heart so why do you insist on responding to every single post about the centurion with the same crap over and over. Do you just look through the forum threads and click on the ones that say centurion? What was the hero you played before he came out? Were you as passionate about it? If the centurion was a pop singer you would be his/her stalker. While i am sure we appreciate your passion about something you are obviously crazy about, you think there is any way you could use some new material in your fight against the evil that is known as other peoples opinions?
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  9. #9
    RatedChaotic's Avatar Banned
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    Easily............. Hit him more than he hits you.

    I didnt need a whole page.
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  10. #10
    Originally Posted by Epiphone34 Go to original post
    kweassa1, for the love of god shut the F up. Every single time someone has a complaint or question about centurion you have a response. Like literally almost every single time. We get it you love the centurion. I can see you right now wearing a centurion t-shirt, holding "free centurion sign" in one hand and plastic gladius in the other. You are not a hero dude. I am sure that they devs do not need a centurion PR rep. It is clear you hold them very dear to your heart so why do you insist on responding to every single post about the centurion with the same crap over and over. Do you just look through the forum threads and click on the ones that say centurion? What was the hero you played before he came out? Were you as passionate about it? If the centurion was a pop singer you would be his/her stalker. While i am sure we appreciate your passion about something you are obviously crazy about, you think there is any way you could use some new material in your fight against the evil that is known as other peoples opinions?
    When you are scrub thats placed in the bottom 1/4th, you need to compensate by making "you are just bad and need to git gud" posts.
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