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  1. #1

    Please do not remove parry when exhausted!

    Its a skill based defensive more. You cant even punish enemy when ur out of stamina and parry! And if u fall for feint, u get heavily punished.

    Weakening defence is great! BUT DONT REMOVE SKILL FROM THE GAME!
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  2. #2
    They are going to remove that?!! Can you show me the notes? Im with you in the fact that they DONT need to remove skill from the game, MORE if its a fighting game, the other way around, they should make heavy parry harder to do, but dont remove the feature....

    Atm we can bait a heavy in a no stamina state (that they cant feint) and then punish them after they fall off.

    Ubisoft hear the high elo community... not the low and normal elo....
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  3. #3
    The main developer that answers questions told that on stream...
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  4. #4
    Lyskir's Avatar Senior Member
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    Originally Posted by AzureSky. Go to original post
    They are going to remove that?!! Can you show me the notes? Im with you in the fact that they DONT need to remove skill from the game, MORE if its a fighting game, the other way around, they should make heavy parry harder to do, but dont remove the feature....

    Atm we can bait a heavy in a no stamina state (that they cant feint) and then punish them after they fall off.

    Ubisoft hear the high elo community... not the low and normal elo....

    yeah and out of stamina is a death sentence with these changes
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  5. #5
    Oupyz's Avatar Senior Member
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    they didn't remove parry from out of stamina stat , but what they have done is great changes towards a better game
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  6. #6
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  7. #7
    Originally Posted by Oupyz Go to original post
    they didn't remove parry from out of stamina stat , but what they have done is great changes towards a better game
    Yes, they did, Roman said they did. On my own part I think it is a good choice,out of stamina is no punishment at all in its current state.
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  8. #8
    Antonioj26's Avatar Senior Member
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    Originally Posted by CandleInTheDark Go to original post
    Yes, they did, Roman said they did. On my own part I think it is a good choice,out of stamina is no punishment at all in its current state.
    It went too far, everything else was fine but taking away parry is just too much. Raider just got a massive buff from this.
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  9. #9
    What do you mean? U cant feint when out of stamina, its an easy counterparry with extreme punish... Any charracter can do doubble heavy attacks after exhausted parry.

    Ur just removing skill from the game. Maybe lets remove parry, dodge, feint and movement controlls, and make it an mobile game? With blocks and attacks?

    The games problem is moves that are save and takes no skill. Not risky, reward. They should better remove shoulder bash, kick, shield bash and headbut not parry in out of stamina.
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  10. #10
    i agree with most of the out of stamina state changes, still they didnt add stamina use on dodge at oos state, also parry in that mode is NEEDED, since it was a core part of the game that made it fun, you could bait a parry and make them do a heavy, then parry that heavy and then punish them for big damage, that was a very fun, mind game based part of the game, since the opponent (in oos state) could take the bait or not, Now will be a more tedious and boring 50/50 (spam feintable unblockable move into guard break after they try to dodge it) then trow them into the ground for big damage) or a spam light + heavy to do chip damage fest (a easy noob friendly way that shouldnt exist in a skilled based game)
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