Revenge is going to happen at times; there's simply no avoiding it. And when that happens, it'll be ok for Raiders to have an "I win!" Button? Yeah, no.Originally Posted by Gray360UK Go to original post
Ah yeah that was with revenge in mind not out of stamina, I had been thinking of the whole not parrying thing and I was getting a quick comment in before having to go out but it's two states that has been taken away so didn't make the distinction.Originally Posted by Gray360UK Go to original post
You need to be more careful around the raider, yeah, making sure you don't get unbalanced when he activates revenge is going to be pretty important but it won't be a state he will be in forever. But yeah this is what the devs specifically said they would be looking at.Originally Posted by Felis_Menari Go to original post
I predict that the raider, the warlord, the centurion and the shugoki with their massive drains will be the new gods of for Honor.
I mean Warlord drain after a parry is what? 80% ? 2 parrys and u be forced to be defensive or u get OOS and ****ed ^^
Same on the shugoki 2 hitting lights and u are OOS
and the list goes on.
And exhausting recovery will be the most important stat.
Originally Posted by AzureSky. Go to original post
I think I said manipulating the system. Kinda like you did here^^
Well baiting a dodge from UB to get GB...Originally Posted by CandleInTheDark Go to original post
Oh dear god, Centurion is a nightmare as it is if he catches you with low or no stamina, he is going to rip into people now and needs a Nerf to compensate. Easiest fix reduce stamina drain from kicks and punches and or increase stamina use of kick and punches.
Also this seems a major blow for low stamina hero's.
As for chip damage low health hero are going to get battered by the large health hero, especially as they all come with hard hitting lightning quick, light attacks. and heros with shields should get a bonus for having a freaking shield.
Is Valks pounces going to be fixed so they don't cause a free GB from being blocked, seems stupid as hell that a parry isn't guaranteed gb but a light pounce is?
This seems to me to be giving the hero with high health and stamina a major advantage over their lower health and stamina hero, i.g. Valk, Shinobi.
Other than that i like the changes