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  1. #51
    Originally Posted by Gray360UK Go to original post
    Wasn't that in Revenge mode though, where you will no longer be able to parry Unblockables? They were worried that might make classes like the Raider with Unblockables they can spam with unlimited Stamina too powerful if you can neither block nor parry the incoming move. Personally, not seeing the problem, stop ganking the Raider for 5 seconds - problem solved.

    It shouldn't be as bad when you're OOS because like you've said elsewhere, the Raider still has to manage his Stamina and can't just Zone you to death.
    Revenge is going to happen at times; there's simply no avoiding it. And when that happens, it'll be ok for Raiders to have an "I win!" Button? Yeah, no.
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  2. #52
    Originally Posted by Gray360UK Go to original post
    Wasn't that in Revenge mode though, where you will no longer be able to parry Unblockables? They were worried that might make classes like the Raider with Unblockables they can spam with unlimited Stamina too powerful if you can neither block nor parry the incoming move. Personally, not seeing the problem, stop ganking the Raider for 5 seconds - problem solved.

    It shouldn't be as bad when you're OOS because like you've said elsewhere, the Raider still has to manage his Stamina and can't just Zone you to death.
    Ah yeah that was with revenge in mind not out of stamina, I had been thinking of the whole not parrying thing and I was getting a quick comment in before having to go out but it's two states that has been taken away so didn't make the distinction.

    Originally Posted by Felis_Menari Go to original post
    Revenge is going to happen at times; there's simply no avoiding it. And when that happens, it'll be ok for Raiders to have an "I win!" Button? Yeah, no.
    You need to be more careful around the raider, yeah, making sure you don't get unbalanced when he activates revenge is going to be pretty important but it won't be a state he will be in forever. But yeah this is what the devs specifically said they would be looking at.
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  3. #53
    I predict that the raider, the warlord, the centurion and the shugoki with their massive drains will be the new gods of for Honor.

    I mean Warlord drain after a parry is what? 80% ? 2 parrys and u be forced to be defensive or u get OOS and ****ed ^^
    Same on the shugoki 2 hitting lights and u are OOS
    and the list goes on.

    And exhausting recovery will be the most important stat.
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  4. #54
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    Originally Posted by AzureSky. Go to original post
    I beat those 3 btu guys a lot of times already (in 1vs1 - 2vs2 and dominion mode) the problem is that in south america brazil was the only country allowed to play...... (dont know why... its P2P not server based)

    so no, they are not cheating at all. its just that only brazil was allowed so they abused that.

    I think I said manipulating the system. Kinda like you did here^^
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  5. #55
    Originally Posted by CandleInTheDark Go to original post
    Dodging and blocking still work, I think only the actual dodge or the point of impact pause the regen as Roman said even blocking a full chain the regen would be going up albeit slower and they removed the ability for the stam drain characters to constantly put you back at zero regen. It is dangerous, you will very likely take damage, but their view appears to be it won't be a game ender, especially as the opponent will still need to manage their own stamina, raiders, for example, couldn't just spam zone.
    Well baiting a dodge from UB to get GB...
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  6. #56

    Centurion buffed by stamina changes, chip damage badly effect low health Hero's

    Oh dear god, Centurion is a nightmare as it is if he catches you with low or no stamina, he is going to rip into people now and needs a Nerf to compensate. Easiest fix reduce stamina drain from kicks and punches and or increase stamina use of kick and punches.

    Also this seems a major blow for low stamina hero's.

    As for chip damage low health hero are going to get battered by the large health hero, especially as they all come with hard hitting lightning quick, light attacks. and heros with shields should get a bonus for having a freaking shield.

    Is Valks pounces going to be fixed so they don't cause a free GB from being blocked, seems stupid as hell that a parry isn't guaranteed gb but a light pounce is?

    This seems to me to be giving the hero with high health and stamina a major advantage over their lower health and stamina hero, i.g. Valk, Shinobi.

    Other than that i like the changes
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