His attacks are crazy fast. Not all of them, just his top light duo attack and his zone attack. You can't react to these you have to anticipate them. But since they come from different directions you pretty much have to guess. Their attacks are also ridiculously powerful. His top light (technically two attacks but the second one is garunteed so why bother saying they're separate) does 34 damage... That's only 5 less than his side heavies. It's 1.5x what a conqueror's heavy does. It's crazy.
He doesn't even have that small a health pool and he's got the same passive defence anyone else has. The only difference being that he can move and attack faster, which means he's pretty much got a better active defence.
My suggestion to improve him would be to speed up his other light attacks, slow down his top light attack a little and reduce the top light attacks damage by 5. So that they do a total of 20-24 damage. (more than a normal light attack but less than a heavy and not able to kill straight from that final bar of regenerating health.)
I don't think the area attack needs nerfed. It uses a fairly large amount of stamina and it doesn't do too much damage, it also has a predictable block position, so it should be fine as is. It's just in combination with the top lights that it contributes to the orochi being over powered.
His heavies do a lot of damage but they're also relatively slow so I think that's excusable too.
@Duskmare I can tell you for sure that orochi needs a buff actually not a nerf. But even so i would manage as he is right now, i only use orochi liek some other players in the community and let me tell you this. depending on wich hero you use against orochi and what is you skill level. Combine those two and you have a formula to win against orochi most always (unless you are facing a more skilled player than you are). Its like you said: you need to watch and anticipate his double top light and his zone attack. other than that i dont think you need to worry about the rest of his moves because its reactable.Now i dont know how skilled are you in for honor but it seems liek you are just starting out or you are a meduim player or maybe you dont face many orochi everytime you play. I play on ps4 if you need help practicing against an orochi. by the way wich hero do you use ?
Hey Dragon. Thanks for being so polite, first of all.Originally Posted by dragon7jdc Go to original post
I'm actually a bit of a veteran to this game. I had it in it's open beta period, so I've been around a while. Admittedly I use a slower character, the conqueror, but my main point was exactly what you're saying. You can't react to the moves, you have to anticipate them. And since they're both from different directions it doesn't matter what you anticipate because the opponent can see your guard stance and just use the other option. All his other attacks you can react to pretty easily, which is why I suggested that ubisoft make him a better rounded character by making his other attacks faster while slowing these two really fast attacks. This would mean that the orochi player would have to pick his attacks from a variety of useful moves, rather than picking which of the only two promising attacks he has he should use.
Seriously, I played a couple of games as the orochi and it was just too easy. The double top lights are crazy powerful and I don't even have any gear yet to buff the stats.
I've not suggested a nerf to completely handicap the orochi, just one that makes their playstyle a little more skill based, rather than spammy.
My god, i understand the nerf raider charge (except the nonsense about his soft feint being op) but orochi? really dude? you have a severe case of GIT GUD, go and practice, orochi only have top light and zone attack + flicker, nothing more, all the rest of his kit is easily parryable.
Stop making these threads and go practice.
Alright Conquerer is a cool hero. he would be my second main if he is buffed. wich i hope they will do. and to be honest conq give me the worst fights because their ability to block and attack right after. so i dont need to tell you this maybe but you need to play to the conq style wich is total defence. perhaps watch some of the best conq mains on youtube if you ahvent yet i ahve seen some cool players. and finally good luck with your fights in the future man we always improve ourselfs for the better and keep us updated if you do manage to find a way to beat every orochi you meet.
This is what I'm saying! He's not a balanced character. He's not got a full moveset. Just those moves that are too good and a bunch of chaff. He's just a bad character to both play as and play against. Why? because there's no variety in his moves. You just spam top lights and throw in a zone attack when the opponent keeps their guard up top. It doesn't take skill or practice, it just takes timing. There's no combos or chains or thought involved. If you feel like playing risky you can try countering with the dash slash. In fact, that move is perfect for any character with a bash attack (warden, lawbro, conq) because you can't guardbreak someone out of a dodge attack, even though guardbreaking is the counter to dodging.Originally Posted by AzureSky. Go to original post
So all in all, the Orochi needs a buff to the rest of his move set but he definitely needs a nerf to these specific attacks first and foremost.
Exactly. I think all assassins shouldnt do much damage as vangaurds or heavy classes. orochi has double top lights and zerk has a very high damag for an assassin so does shinobi and PK in certin attacks. the genral rule is you either have high speed and low damage or slow speed and high damage. you can't have both but then again many heros break this rule wich i hope it will be adressed in the future.
Yeah, exactly. The orochi seems to have the best of all worlds. His only real downside is his reactive guard, which doesn't really make much of a difference if you're having to change your guard to match your opponents anyway, haha.Originally Posted by dragon7jdc Go to original post
The zerker is alright at the moment because while he's got super strong attacks he's slower than the other assassins. He's also very short range, so he's at a disadvantage against almost everyone. :P
The Pk is in a weird place... The only people I see playing the Pk are glitchy bug abusers, always flickering and seeming to cancel moves halfway through but after the hit has already landed. It's weird. Flickering needs fixed. To be honest a lot of orochi users use flickering too. It's just bad sportsmanship. :\
Well, thats different, IMO the only problem with the actual orochi good points is that the top heavy animation and light top animation are just too similar, you cant parry just the lights and defend the heavys (that they are used to feint) in contrast with other characters that have similar animations but not so much (raider side lights vs his heavys for example, warden, conqueror, etc)Originally Posted by Duskmare Go to original post
i think double top light is ok, the problem is the kit around it, it just dont feel good, warden is a reverse orochi for example, his 2 lights are slower and you must do it from the side, and his fastest attack is from the top but you only have one hit. (so he dont have wasted movements like orochi side lights)
He is a incomplete character, the idea behind is really good but it needs more work, more viable movements with different mixups.