Level 1 and Level 2 modifier in global events is off balanced
Upon changing modifier from level one and level two under the global events doesn't seem balanced to me. Shouldn't level 2 be harder than level one? It's not though. Level two modifier with Naplam mission on Legendary allowed us to kill all 4 agents in less than 5 minutes.
Maybe a level three should be added to give a constant sickness like underground?
Upon completing global events will there be a chance for classified gear to drop during the missions like exotics?
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