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  1. #1

    Again...do something about exotics

    The drop rate and the over junkiness of the ones that drop is ridiculous.
    Running Lex 70 times to get a Barrett's vest that has literally the lowest possible roll on everything is stupid.
    There's nothing fun about that.

    When I see a red light spire,I'm not excited. I'm just bracing myself for the disappointment.

    There is absolutely no other reason to run these stupid missions over and over except the exotics and they are almost invariably junk.

    Let me roll two things on exotics...INCLUDING ARMOR.

    And while we're here,I'm pretty tired of Phoenix Credits dropping on the ground at my feet. They are useless. Nothing to spend them on. No reason for a cap.
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  2. #2
    Right this minute,if you sent out an email that said everybody gets the exotic of their choice for the next run of Lex...I'd need some time to think about it.

    I'll get over it and back to the grind eventually but please make it worth my time someday.
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  3. #3
    Gweadobane's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    The drop rate and the over junkiness of the ones that drop is ridiculous.
    Running Lex 70 times to get a Barrett's vest that has literally the lowest possible roll on everything is stupid.
    There's nothing fun about that.

    When I see a red light spire,I'm not excited. I'm just bracing myself for the disappointment.

    There is absolutely no other reason to run these stupid missions over and over except the exotics and they are almost invariably junk.

    Let me roll two things on exotics...INCLUDING ARMOR.

    And while we're here,I'm pretty tired of Phoenix Credits dropping on the ground at my feet. They are useless. Nothing to spend them on. No reason for a cap.
    I've suggested as much in another post re the reroll 2 items idea. I think the whole RNG aspect needs to be looked at as you are correct the vast majority of stuff you get is just rubbish. I hope they don't put the new classified gear in this same stupid pool. They rain the loot down on us (like even a random red 34 in the LZ can drop a green 256 piece of gear for crying out loud).

    Imo they seriously need to look at quality over quantity.
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  4. #4
    WolfSpyda's Avatar Member
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    for the sake of smiple math, lets say that an item has a 5% chance to drop (1/20 attempts). At the end of every run you complete a simple option should come up at its completion, "would you like to replay this mission", once you do this the drop rate increases to 10% chance. This keeps stacking on the number of attemps it takes, but on the completion of the 20th attempt there is a 100% guaranteed drop rate.

    The problem that currently exists is its multiplicative and it doesnt Stack, which gives you a stupid 5% every run. On top of that you then have to be concerned about RNG on the item itself. I completely understand your level of frustration at this present time. Ive mentioned elsewhere that ive easly run Lexington 200 + times and still haven't had the Baretts drop.
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  5. #5
    Originally Posted by WolfSpyda Go to original post
    for the sake of smiple math, lets say that an item has a 5% chance to drop (1/20 attempts). At the end of every run you complete a simple option should come up at its completion, "would you like to replay this mission", once you do this the drop rate increases to 10% chance. This keeps stacking on the number of attemps it takes, but on the completion of the 20th attempt there is a 100% guaranteed drop rate.

    The problem that currently exists is its multiplicative and it doesnt Stack, which gives you a stupid 5% every run. On top of that you then have to be concerned about RNG on the item itself. I completely understand your level of frustration at this present time. Ive mentioned elsewhere that ive easly run Lexington 200 + times and still haven't had the Baretts drop.
    It's 1% for Barrett's...for the record.
    99% chance of not getting it on every single run and then crazy RNG on the stats if you finally do.
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  6. #6
    I suggested that all the exotic should drop with all max roll stats, armor, attribute and max dmg, bonus roll for gun.

    256 main stats roll range: Classified (over) - Exotic (max) - High End
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  7. #7

    GE and exotics

    I've said this on another thread...

    If you could simply buy an exotic using GC - or have them drop (guaranteed) from GC with Level 1..that would be a huge improvement. I think just buying at some level of GC works.

    This is all with the caveat that 2 attributes should be able to be re-rolled on exotic and classified gear...
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  8. #8
    Originally Posted by fatboy314az Go to original post
    I've said this on another thread...

    If you could simply buy an exotic using GC - or have them drop (guaranteed) from GC with Level 1..that would be a huge improvement. I think just buying at some level of GC works.

    This is all with the caveat that 2 attributes should be able to be re-rolled on exotic and classified gear...
    PTS3 is finally launching in the morning. Hope some decent changes have happened.
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  9. #9
    exotics need two things

    to roll at classified levels (both gear and weapons)

    to rework some of their perks. (barrets, shortbow, mdr, skull and ninja are fine as is) EVERYTHING ELSE needs a rework. either a bump in stats to what they already offer or a total rework. weapons and gear.
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  10. #10
    exotics need two things

    to roll at classified levels (both gear and weapons)

    to rework some of their perks. (barrets, shortbow, mdr, skull and ninja are fine as is) EVERYTHING ELSE needs a rework. either a bump in stats to what they already offer or a total rework. weapons and gear.
    Share this post