So why do the vikings get the most overpowered and feintable characters?l im tired of this ubalanced ******** that the vikings have received unbelievably stupid buffs on already OP characters and once again receive another stupid *** OP buff.
Here the raider being able to feint into a STUN attack with no effort lightning fast that happens way latter in the attacks than anyone else.
Or beserker whos heavy is faster than most and feints every attack. Yet orochis heavy is one of the slowest in game? Makes sense. **** ubisoft they are ****ing horrible at making games
Hahah then valk spam and warlord turtle. Great game
I'm afraid this is a learn to play issue. The classes you're talking about, Raider and Berserker, are two of the least used classes in the game and widely considered not very viable for competitive play.
Everyone can feint, not just the Berserker, but a good one will rely on it more due to having predictable, telegraphed attacks and difficulty opening people up. Get good at Parrying and and use a bit of caution and you'll find the Berseker easily manageable with most classes.
The Raider has very slow heavies and another limited kit. If you're playing Orochi - try not to fall for the feints and dodge around, if he goes for a heavy, a counter-attack should be easy.
The Valkyrie can be irritating to fight if your opponent spams fast attacks like many do, but I think you'll find with some practice that she's very manageable one on one.
Warlord is overpowered currently, I'll agree with you on that one.
I'd say Knights have the best roster at the moment, with the exception of the conqueror. The Vikings and Samurai however have several classes each in need of some love.
god it makes my heart explode when i see your name (Yourdevsrtrash)
the only think i'm on the same page with this guy is raiders ability to cancel his zone into top stun at the very end of the animation. im not saying that he shouldnt do that, or that they change the cancel timing on heavies. but the ability to cancel the zone attack (witch is unblockable) into stun damage, at the last instance, makes it the most dangerous move in the game and 99% unblockable.
you either take the zone attack, or try to parry the zone, get the top and then... get the zone anyway. or if not, another top... then the zone anyway. and if not, another top... get my point?