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  1. #1

    Timing way slower now

    I have only played my valkyrie since 1.09, but the change was so drastic i felt compelled to say something. It would seem some of the timings were changed in this patch as stated. However, i am not sure if what im seeing is an unintentional side effect or actually what is supposed to have happened.

    Guard change delay is noticeably slower
    input delay is noticeably slower, some attack wind ups seem to be noticeably slower, such as the left heavy
    time between certain attacks is noticeably delayed

    As a rep 15 valk, i am reflexively familiar with her timings and capabilities. but playing her tonight after the patch feels like im black out drunk trying to play. Its that sluggish. Again, im not sure if slowing her down to the speed of sh*t rolling up hill was intentional or not, but it is damn near breaking, still playable, but just barely

    Perhaps im exaggerating a little, but she is a lot slower, and harder to play now. id like to hear some feedback if anyone else has noticed considerably sluggish timing on other classes
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  2. #2
    Im not playing Valk, but i noticed it on my LB too. First i thought i had problems with my Graphic Settings because it feeled like framedrops, i played around for a couple of time without any change. It almost feels like they slowed down the whole gameplay , not just single classes. If this is the case, then pls Ubi confirm this...I never made a single whining post...not even a normal post xD, i can live with the dc´s, the broken classes and all the other sh** this game comes up with because the gameplay was ****ing awesome and after 200 hours+ i was still motivated to play almost everyday with my buddies but yesterday i just had to quit because its unplayable at the moment. I hope this is just a bug or something like that, otherwise they have really fu*** up the ONLY good thing in this game...the Gameplay, if this is the case u just put the last nail in the coffin :/ And that comes from a player who always defended the game and partly the company, brought new people to FH and really enjoyed playing it, but if you really messed with the gameplay without telling us about it, i just cant stay positive about this game anymore. Its a running joke along my buddies, that FH is getting worse with every patch...but it seems this is now reality and you try your best to make it die more quickly

    so far
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  3. #3
    nyrue's Avatar Senior Member
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    Dec 2012
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    I don't fully understand what has happened but it is not your imagination, it has something too do with custom inputs or something, all I know is the game does feel slower, my deflect and parry timings are off, I have over 600 hours logged on this game and I rely heavily on my muscle memory to parry and what not but its like the timing is completely different now not in a good way
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  4. #4
    im glad to hear its not just me. really turned me off to playing last night after only a few rounds. ive played nearly every day since release too so im a loyal player, but with everyone else leaving the game, and now hamstringing the gameplay even further. i dont know
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  5. #5
    Played the 1.09 first time today against bots. Just to test out some new things. First thing i noticed was contrast on the fraction war screen was really loud. I dunno what they changed but it almost looked like a display problem. Thought my moniter was broken for a sec. (Atleast you can skip it now) So in the game it felt really sluggish. Playing bots and just got wrecked 1st and 2nd round of elimination. It felt off. Just slow between moves. Missed blocks because the hit indicator and the actual hit was so slow I was changing guard before the hit even connected. I would see an attack start up and dodge and was so early I still got hit. 3rd round I adjusted somewhat and blocking, cgb seemed extremely easy. Just seemed like all movement was reduced so any attack was extremely easy to react to. I noticed it for sure, something is off. Wonder if it has to do with the time snap deal.
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  6. #6
    Ok so after playing some more it looks like the follow cam has changed. seems to stay a lot closer. maybe this is changing the perception?
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