can 100% agree on this one. they said that they wont want to destroy him in 1v1 just lower the stamina pool OR increase the stamina cost of moves. can be done in hotfix or title update AGES AGOOriginally Posted by DimmerScroll021 Go to original post
Yeah, because holding right click and release gives you 4 bars health dmg . Neah, game is so balanced ! I know other class who can do this ... uhmm.. wait.. there is none !
I dont mind making centurion OP but make those noobs WORK for their dmg ! You do a mistake in front of a centurion and you loose 30 secs of almost perfect gameplaying with any other char.
THAT IS ALL ABOUT !
There's a thing called blocking....its pretty effective.Originally Posted by SirFelix87 Go to original post
I dont want to blow your mind either, but theres another thing called a parry. Its really easy to do and any hero can do it!
You should try these techniques sometime, I heard they are near necessary to win a match.
You're such an ignorant lolOriginally Posted by Blasto95 Go to original post
Because in a same-skill level duel you will do zero mistake, you will block and parry 100% times, of course. You are a God and the enemy is a complete trash noob. Always) Centurion is just a dummy, git gud, block and parry
)
Let me explain you again : Centurion punish amount makes him having the upper edge when you duel him.
I play conqueror and warden. Do you think i can punish centurion with 4 health bars in a single go ?
Now I know you don't play the game. Or you play centurion. You know what the one thing I barely ever do against a centurion is?Originally Posted by Blasto95 Go to original post
Block. So few of his moves are actually able to be "blocked" that it's an ineffective tactic. Simply put, of you just intend to block him, you're going to get impaled.
Blocking is putting you right in a centurions hands. Kick and jab are both unblockable and widely overused, it's part of his kit and while I agree they should stun, the knockdown on OOS pushes them into a unbalanced state given the amount of stamina drain each one takes off their opponent, and given that neither can be parried you parry tactic is worthless. That leaves dodge as the only counter measure for these two moves and given that a centurion can bait out a dodge with a charged heavy, feint which uses next to no stamina and then go into a kick, jab, charged heavy, or guard break with almost full stamina (see YouTube video above) this puts every other classic player short of classes with shield bash move tactics at a significant disadvantage. I don't care he has the moves to be honest, but the feint needs to be brought in line with the rest of the classes so that it takes a full charged heavy as well as the feint stamina drain. That way they can only hold the onslaught for a short duration, the same as any other character.Originally Posted by Blasto95 Go to original post