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  1. #1

    Change

    Hello game developers Skull & Bones, you definitely need to play Corsairs: The city of lost ships. And create an exact copy of the game, with the coolest graphics, fights Assassin Creed, leave the system of firing, shooting with grape shot in the ship, and grabbing the cart, selling or taking to sell and sell your old ship and the system of buying sailors for the ship is also sold from the bar Buy, and the captain's loyalty to change good or bad, according to the paces. BUT THE MOST IMPORTANT THIS IS THE CAPTURE OF ANOTHER SHIP, and the opportunity to sell your old one. If Raven's Cry had introduced this change which I said then their game would be one of the best games of the year, and would not sink so sadly. And for this, PLEASE DO NOT REPEAT THEIR ERROR and add these changes about which I ask
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  2. #2
    I think you mistook the genre of the game. It is not an RPG, more like World of Tanks, well World of Pirate Ships.

    Unlock/Buy new ships ingame currency and season pass; queue>lobby>5v5 match

    rinse and repeat. there is not even real boarding, just cutscene. Actually you are not even the captain, you are the ship since you cant even leave helm of the ship at all.
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  3. #3
    Originally Posted by Mia.Nora Go to original post
    I think you mistook the genre of the game. It is not an RPG, more like World of Tanks, well World of Pirate Ships.

    Unlock/Buy new ships ingame currency and season pass; queue>lobby>5v5 match

    rinse and repeat. there is not even real boarding, just cutscene. Actually you are not even the captain, you are the ship since you cant even leave helm of the ship at all.
    I'm really not so sure aboutit you don't know and tur people in a way you think the game is and the end game can please them. We have so few intel and they said it would be open world plus from wht I understood their will be something like 4/5 basic hulls that you would customize to make your own ship not many different ships you would buy one after another. with the deep wind system they are planning getting cut by landscape and maybe also by ships sails that would be odd to only be instances battles. it would be odd, I prefer to wait and see and give a chance to people than put my expectations at the lowest and assuming things that were never said.
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  4. #4
    Originally Posted by Galakseeowonder Go to original post
    I'm really not so sure aboutit you don't know and tur people in a way you think the game is and the end game can please them. We have so few intel and they said it would be open world plus from wht I understood their will be something like 4/5 basic hulls that you would customize to make your own ship not many different ships you would buy one after another. with the deep wind system they are planning getting cut by landscape and maybe also by ships sails that would be odd to only be instances battles. it would be odd, I prefer to wait and see and give a chance to people than put my expectations at the lowest and assuming things that were never said.
    I doubt it is like that. They specificly define the roles of ships in that intro and they did not explain like;

    Sloop- very fast but low hull durability
    Frigate- High hull durability more broadside cannons and high calibre cannons
    Brigantine- High Maneuver, medium durability hull

    Instead they said

    Sloop- Sniper (which doesn't make any sense, if anything you cant fit a high calibre culverin on a sloop so it should be opposite)
    Brigantine- Ramming (which again is total made-up function, try ramming a Galleon with a Brigantine and brigantine would fall apart in reality)

    So they clearly make it like a class system and customization is about minor skills (look at For Honor Feats) and rest is visual only. For Honor is a very clear template that fits %100 of the information released so far. I don't see how it can go any different from here. Also the part we don't know could have been answered with a simple yes and no, but instead left missing info, makes me believe they just don't want to say no to kill the hype early.
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