We know that there is friendly fire in this game but the damage it does is minimal. What if the damage of friendly fire was equivalent to regular damage? Then people would not spam attacks all together but wait for an opening.
Another idea is guard breaks to have effect on teammates too. Let's say that in a 4v1 situation (not being the victim) you spam GB in order to break the victim's guard in the middle of the ****storm that's already hitting him and you actually break your teammate's guard instead thus giving the opponent a chance to kill your teammate and eventually have a higher chance of killing you too.
These are just some ideas that will not have a big impact by themselves but if combined with other ideas they might actually help in ganking situations.
What are your thoughts on this?
I don't agree that there's a need to "reduce ganking" in the first place.
In any game that features multiple players in PvP, how much you are aware of your surroundings is the No.1 measure of whether you're a novice or at the least experienced. "Not being ganked", IMO, is not something the game should guarantee and provide for you -- it's something earned through experience and skill.
Back in my day in City of Heroes, my teammates and I used to stand in a puddle or shallow water and watched for ripples to determine if there was an invisible Stalker nearby, to approximate the position and fire off AoEs to catch them -- and those pesky Stalkers were totally invisible, ran around in droves, and had 2-shot attacks. Compared to that, FH is kind enough to offer radar, and no fantasy skills such as true invisibility. The game also has same number of people in both sides, unlike MMOG PvP zones where you could be facing overwhelming odds.
In this environment, getting caught in a gank, is simply one's own mistake.![]()
theres no way to disagree with the increse of Friendly Fire. ganking is a real issue and who ever doesnt aknoledge that .... im not gonna use bad words.Originally Posted by kweassa1 Go to original post
if tou are left 1v4 thats not your fault as a player thats because probably your team had unexperienced players the other team had more experienced players or simply missfortune. either way, in a 1v4 thos 4 players lock on to you and keep spamming hit after hit after hit after hit making unable to get a hit back without being punished, regardless of the fact that all 5 players are crammed in a 3 m space. increasing FF wont avoid geting ganged, that will allwais happen, but at least it will make ganking a little more normal and so that its necesaire to use your head. not go there and spam top light untill you broke the player or the keyboard...
FRIENDLY FIRE IS A MUST IN THIS GAME AND AS IT IS NOW, FF IS CRAP. IT DEFENITELY NEEDS MORE DAMAGE
as much as i twist my brain.theres no other good way of stopping the spamfest in 4v1 other than FF. and as i said. id rather get killed by an ally for doing something wrong (killimg a teammate just for fun will get borryng super fast especially since that will lead to the lose of the match) than participate at that spam fest in dominion when you're left solo in 1v4, and the.enemy surrounds you and keep spamming anything because there's no FF.
so no FF means in 1v4 people will spamm the **** out of any attack just to hit you regardless of the suroundings, FF would add.some more logic and the activity of "brain usage" to actually win the match.
as of now, if you see that you re the law one alive and there are at least 3 enemies alive, the match is as good as list. you might as well disconnect.
▶ You keep assuming that something needs to stop you from being killed by overwhelming number of enemies, but as mentioned, it has no basis at all.Originally Posted by Gemoroda Go to original post
If you're being ganked, you're simply outplayed.
Nobody approaches you in invisibility or teleports or "shadowsteps" or something to just surround you instantly in this game. It's either you're careless and unaware of your surroundings, or the opponents were simply overall superior than your team, so more of them survived to surround you while you become the only one left. Why do you keep insisting on some artificial and arbitrary intervention to a result which noone else but yourself or your team has got to blame?
▶ How about "use brains in the first place" and avoid being ganked?so no FF means in 1v4 people will spamm the **** out of any attack just to hit you regardless of the suroundings, FF would add.some more logic and the activity of "brain usage" to actually win the match.![]()
Why should a single player demand that all the other opponents have to "use brains", when that single player didn't use any brains at all to avoid the gank in the first place?
▶ If 3 enemies have survived and you're the only one left, OF COURSE that match is good as lost.as of now, if you see that you re the law one alive and there are at least 3 enemies alive, the match is as good as list. you might as well disconnect.
THE ENEMY TEAM PLAYED BETTER THAN YOURS, SO THEY'RE DESERVING OF THE WIN..
...and to that fact, your response is... "you might as well disconnect"???? **facepalm**
Er... how about, "no"? How about simply accepting the fact that the opponents played better than your team, so in due course, they won?
I do have to say, I can't see an increase in FF fixing the Ganking. Nothing will change in the long run. Due to staggered respawn times, allies dying at different times, it's not always easy to group up. So I just wait, if I see a ally recently died to, till they respawn so I'm not alone. Always try to stay in 2s, and that helps immensely. But more often than not I still see my teammate run blindly into a group of 4, thinking they are Captain America, get beat down then spaw Wow! This is only your own fault if your this person. Of course it's going to be nigh impossible to beat 4 on your own. Killing your own teammates to FF is not going to change anything either, because there is no punishment too the player who killed their friend. The person who's punished is the one who accidentally got killed, and it's going to leave them angry, while your team who just killed you will either die themselves, or get even more renown because they can revive you. So it's a lose lose for the person who dies, and either a loss or a win for the "ally" that killed you. It won't effect them negatively in any way, which isn't accceptable. Your team mate who you just killed isn't gonna go "ah oh well, I'll try not to do that." They will end up been salty, and now less likely themselves to watch their aim.
It's almost like a shark situation. As soon as your team sees the flashing red of a low enemy health bar, they smell the blood and go crazy because everyone wants that kill. They won't be paying attention to your health bar.
So Increasing FF in FH is not the solution to ganks.
So basicaly what you are trying to tell me is that (lets take dominion last round with your team at breaking point) by some mistake you are a good player, and the other team consist of 4 real life friends and your team is made randomly, its is super ok when they take all raider and BY SOME MIRACLE you are the only one left alive, 4 raiders chase you around the map and you run and run and run, because theres nothing else to do, and if you stay, all 4 raiders spamm the zone attack at the same time next to you? ok, 2 and 2 in timing so you wont say that a parryed zone parryes all. its super ok that any kind of tean, when you re left 1v4 to suround you and spamming zonez and heavies hitting theyr team mates to, witout consequences? its ok to just sit and watch how attacks are comming at you from all directions witouth any possibility? because now, even revenge is useles in this kind of situations? thats why FF is necesaire. not because you will be carefull not to hit your ally. its because you will be carefull so that THE ALLY WONT HIT YOU! you have some good logic man. i give you that. but being against friendly fire in this game is like you suport the ganking with no option than to lose...Originally Posted by kweassa1 Go to original post
im not saying FF should have full damage on a team mate. but at least half of the base damage of the move to be inflicted on a team mate on hit... its more than fair not to butcher your team unless you spamm the F out of those hits near your team
(and on a nother note, i havent seen in my entire life a movie anime cartoon fighting games or anything else this kind of situation, except 4H)
▶ Hoo boy. Here it comes. The "I always get the worst case scenario, the opponents always get the best case scenario" but.Originally Posted by Gemoroda Go to original postBut sure, why not. Doesn't matter what class the opponents take. RANDOM is RANDOM. If your team wasn't good enough to divid et imperi -- "divide and conquer" -- and in the process they eliminate 3 of your teammates as your team is broken, then it doesn't matter if they are 4 raiders, 4 cents, or 4 warlords or 4 shinobis. It could just as easil=y have been a perfectly normal, RANDOM composition and nothing changes.
Your team played bad, their team played good. Hence the dominion score, hence your team breaking, hence you being the only one left. You've already lost during 90% of the game process. So why should you not be suffering the consequences of your/your team's bad performance overall??
Seriously I don't even see the point of "what if its 4 raiders" assumption. It's pointless.
▶ And you don't see the ironic double standard your taking? You're not willing to accept the consequences of you and your team playing badly -- thus losing. How are you in any position to demand the winning team players go through any complexities or suffer any "consequences", when your reasoning is flawed in the first place??ok, 2 and 2 in timing so you wont say that a parryed zone parryes all. its super ok that any kind of tean, when you re left 1v4 to suround you and spamming zonez and heavies hitting theyr team mates to, witout consequences?
▶Think WHY you're in any of those "situations" you assume in these scenarios in the first place, and then read my lips -- "THE ENEMY TEAM WAS BETTER THAN YOURS". So why are you keeping on demanding a reprieve or a saving grace from an inevitable outcome which is of your own (and your team's) making?its ok to just sit and watch how attacks are comming at you from all directions witouth any possibility? because now, even revenge is useles in this kind of situations? thats why FF is necesaire. not because you will be carefull not to hit your ally. its because you will be carefull so that THE ALLY WONT HIT YOU! you have some good logic man. i give you that. but being against friendly fire in this game is like you suport the ganking with no option than to lose...
im not saying FF should have full damage on a team mate. but at least half of the base damage of the move to be inflicted on a team mate on hit... its more than fair not to butcher your team unless you spamm the F out of those hits near your team
A "ganks" is simply what a person in denial calls himself being outplayed.
▶Try reading history instead, where people don't get miraculous super-powers when they get surrounded in combat. Usually, when you're surrounded like a fool, you die like a fool. If you can't accept the simple fact that:(and on a nother note, i havent seen in my entire life a movie anime cartoon fighting games or anything else this kind of situation, except 4H)
(a) you're the one who didn't pay attention to your own surroundings
(b) you're team members are the ones who failed to help you out and prevent you from being ganked
(c) you're team is simply the weaker that gets eliminated first and leaves you alone
(d) ...and in (a), (b), (c) situations, you're simply DEFEATED -- not because something is wrong, or there's some great injustice or conspiracy out to get you, but simply because in a game the better side wins and the weaker side loses
...then you shouldn't be playing dominion. You should be playing 1v1s.
again. you dont seem to get the point. YOU SHOULDNT GET PUNISHED BECAUSE YOU ENDED UP WIT STUPID PEOPLE IN YOUR TEAM. and im giving you these bad scenarios because you fail to understand the situation im trying to explain and you act like a broken disk with "your team played bad they were good you deserve to lose". your comment about "you should mind your suroundings" its so invalid since no matter the surounding, be it a castel a beach or McDonald those 4 players will still gank you and (brace yourself because this is what im trying to explain, not the fact that someones good and someones bad...) they spamm attacks randomly because theres no punish to it. are you somehow afraid that if they implement FF you wont be able to gank properly? because this " your team mates could kill you seems like a poor excuse for not adding FF. first you cant lock on to an ally. second that ally should stand still so that you could hit him properly.
to make you understand what you are trying to explain to me, with a super stupid example (but the essence remains the same) its like telling me, so what if centurion (or pick one) is OP? its your fault that you are fighting against him...
i wouldnt need to give you these scenarios if you would understand the point of what im saying witout being necesare"I always get the worst case scenario, the opponents always get the best case scenario"
have you ever taught that maybe one of your team mates its completely a new player? or someone tries a new character? or for that matter, do you ever make some scenarios inside your mind before answering? there are so many variables that i dont have fingers on my hands and feet to count them. im totaly on the same page with you if the team i was playing in were close friends and they played bad. but again. when yopu are paired with random people, you shouldnt get punished for others stupidity or bad playYou're not willing to accept the consequences of you and your team playing badly -- thus losing.
totaly agree. theyr team was better than mine. and im not saying that im a god at this game. but AGAIN maibe some ones really good at this game and has the missfortune to end up in a team with 3 begginers/bad players, even tho hes quite good at the game. hes still left with 1v3 who spamm attacks because theres no punish on friendly fire and they can literaly hold hands and hit you even if they hit them selves because, brace yourself ganking its mindless..."THE ENEMY TEAM WAS BETTER THAN YOURS"
so stop using a."suroundings" b."bad team" and c."FF would encourage teammates to kill themselves between them" because a.suroundings have nothing to do with ganking, b.i said it and il say it again, you shouldnt get punished for having the misfortune to end up with bad team mates and c.no one enrets a match of 4H after waiting 10-20 min of connection and probabli some random disconects just to kill theyr team mates. thats just stupid... and IF SOMEHOW HAPPENS it would be 1 out of 50
in the end, you l itteraly say that skilled players should not be rewarded, but the opposide, get punished for theyr lack of luck, based on team mates.