Feat Revamp 2.0
Dear Honor Gamers and Dear Ubisoft Team,
I have posted a thread about feat changes in the past, but it needed some reconsideration. The game needs some fresh blood and new ideas, so let the Devs try this (maybe in a Publick Test Server first.) Revamp the feats in the game, allow us to use more feats in 4 vs. 4 game modes, this would give more options and new types of characters.
The idea is simple: make most of the FIRST and SECOND feats available (buying it for steel) for each character. The Devs should give us a limit, maybe for your profile you can buy maximum 6,7 other (new) feats for your heroes, it would then a wise decision not just steel spending. With this choice you could buy 2 feats for your 3 main characters, or you could buy all the maximum for your favourite hero, that would be a versatile warrior with a bunch of feats.
Now, we shall dive into the data and details, I said most of the hero, faction and class based feats should be available for all warriors. Lets take a look. The Devs should allow use to buy these feats (not all, we can only buy from these maybe 6,7): body count, conquer, come at me, inspire, flat lux, thick blood, rush, tireless, bear trap, marked for death, fast recovery, iron lungs, smoke bomb, chiling stare, speed revive, bounty hunter, stun trap, doom banner, kunai, harsh judgment, kia, arrow strike (Nobushi 2. feat)
These feats should not be available for all characters, so these would be the not buyable perks: juggernaut, deadly, flesh wound, shield basher, haymaker (these two have only benefits when used by Conquer and Centurion), throw farther, stealth, thick skin, revenge attacks, rightous deflection, bloodlust, centurions march, shooting stars
If I missed some feats from the FIRST or SECOND slot tell me. The whole idea is that allow us to change the things in the game, let the assassins use speed revive, then they could be real teamplayers. If they want, all heavy characters should use body count, because it is a really good feat. The faction based feats: let the vikings and samurais use conquer feat because it is efficent in Dominion, let the samurai heroes use flat lux and bear trap (smoke bombs compared to these to are really weak, and the players use them for runnig away when they meet a stronger enemy most of the time.) Let the knights and samurai warriors use bear traps and rush etc.
This change would improve the game and would give this fresh air, what For Honor definitely needs at the moment
Dear FH players, let us talk about this topic, and then it would become a discussion with the Ubisoft Team
Dear Ubisoft Forum Leaders, first of all pls respond to this idea, and not just a short answer, tell this idea exactly the Devs, and persuade them to speak about this in the next Devs Stream, this idea could be implemented in Season 3 as a big change, or after Season 3 some weeks later. If you could persuade them to speak about this, the whole For Honor Community would see that You and US are really working together to improve the game, so the players on the Forums would see that the Devs and Forum Leaders are interested for our ideas and You are listenig to US, thanks for your help
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