Nope.Originally Posted by TheFrozinOne Go to original post
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No thanks, that's worthless content.Originally Posted by DeSTl2uCTiioNx Go to original post
Mine went up, but only went backwards. It was fun flying.Originally Posted by Drooshun Go to original post
MY IDEAS FOR GHOST RECON WILDLANDS
After more than 300 hours of playing GRW I get bored beacuase of endles repetition of task or side missions. The only way to this game survive and Ubisoft to make more money on it, is to make massive multiplayer on that great huge awesome map of virtual Bolivia.
My ideas for Narco Road DLC is to make 100 players online battle for territories and drug smugling operations with introducing money economy sistem for which players can buy houses, cars, weapons, food and drink to sustaine their lives while playing this game (something similar to Altis life in ArmA3).
For Fallen Ghosts DLC my idea is to introduce in some naer future multiplayer concept with 100 players playing on servers which they can choose sides before entering the server. Those who wont to be bulies and hunters can join Los Entrajeros, those who want to be survavilst can join to Ghosts, and 3rd faction can be rebels (something similar to Egzile mod in ArmA3 or DayZ but without zombies).
This both DLC's must be playable on the whole map, not only 3 regions, and all must have economy and food and drink system in other people to survive and AI must populate like now places where players roaming to survive or battle for teritories. This is the basics and if someone in Ubisoft reading this you and Ubisoft will earn a shiiii....t tons of money and the community can get quality game to play more then couple of years with best selling PC game of the year or other winner prizes awards.
I dont know if this is posible with this game mechanics but this game engine and in game graphics is awesome to bi killed or dead after one year selling this title.
P.S - Sorry if m English is bad, it's not my native language ;-)