This would be really neat, especially since the actual damage done seems to be a product from Damage&penetration, which currently heavily favors weapons that have a lot penetration from the go.Originally Posted by GunnyNinja Go to original post
Agreed. I thought this was how it worked when I started, so I spent resources upgrading. When I saw that it didn't carry out of Tier Mode, I stopped caring. I also stopped playing Tier Mode at level 40.Originally Posted by SecretSpyDude Go to original post
Current cap level is 30 for all weapons.
However it is all in damage.
Should allow us to chose which trait of the weapon to level up in.
In the case for the Desert Tech where you can max damage at level 15 I would love to take the remaining 15 level ups in handling for faster reloads.
Just my two cents.