ETA 20 minutes.
Video is in place on YouTube:
And so ... it begins ...
Eric Pope is all by himself, promising some surprises.
Patch 1.09 - PC was not likely for this week, and will in fact be ready on the 13th, while consoles will get it on the 20th.
New Weekly Content - Mythic Outfits (15,000 Steel each)
Solaris - Knights
Dawn Sky - Vikings
Zodiac Warrior - Samurai
Hero Series Tournament is announced, in partnership with ESL, with a prize of $10,000
- All platforms
- 4 weeks of qualifiers starting this Saturday
- points will rank you and the top players will be flown out to LA for the tournament finals
Also a 'caster' competition was announced (looking for good voice-overs on game footage) with winners also being flown to LA
Website for competitions: https://forhonor.ubisoft.com/game/en...m:154-76770-32
Vault Footage shown, gameplay from 2013 and before
Footage of Roman and Jason fighting with real weapons is shown.
Roman and Damien arrive.
Feedback on the recent Tournament / Ranked mode public test is discussed. They are aware of many issues with the Tournament and looking to fix all of them (very basic summary). This Summer there will be another public test. Roman says they cannot give a date, only soon™
Roman tells us that changes to Parry, Out of Stamina State and Chip damage will be the first batch of changes aimed at addressing the Defensive Meta and these will be in the next public test (summer / soon™).
Public Q and A
They are looking at the delay between stance changes and dodging.
Flicker issue. Have they considered changing the inputs?
'Changing the input is not necessarily solving the issue' - Roman (so no, they won't be doing this)
Dodge recovery will not be standardized, they are part of what makes each hero individual.
New Executions - why are we waiting despite the leaked video? The content is not ready yet.
When are we going to see new game modes? They are working on them.
Black screen bug / freeze - the team is working on it. 'No news on that ' - Damien
Assassins reflex guard bug is going to be fixed at the start of Season 3.
Raider stampede charge will have a wind up of 500ms and they are going to see if it's too much or not.
Community Creation videos shown.
That's all folks!
Thanks for those two, I had a plumber come round to fix our water tank right in the middle of that part, haha, will add these details to the original post aboveOriginally Posted by MasterChiefPON Go to original post![]()
No problem 👍🏻Originally Posted by Gray360UK Go to original post
I'm very curious about these changes to out of stamina and how they're addressing defense. Defenders don't run out of stamina. I understand not releasing info before its ready because of expectations and not being able to follow through on a promised idea, but it would go a long way towards peace of mind, ya know?
As always gray, you are a champion and we are all very aporeciative. Anyone heard from or know anything about candle? Hope he's doing better.
it is 700ms now and they buff it to 500 msOriginally Posted by vgrimr_J Go to original post
its too fast in my opinion as a raider main, 600 ms would be ok