Global Events
  • The first Global Event – Outbreak – is now available on the PTS.
  • The factions are infected by the virus and are extremely contagious. Your best course of action is to aim for the head to deal maximum damage.
  • The Global Event features a modifier that can be applied to existing content. Two extra modifiers can be enabled to increase the challenge and the rewards.
  • Earn Global Event Tokens by playing the content and exchange them for Global Event Caches at the vendor.
  • Rewards include
    • Three Classified Gear Sets.
    • Three different Weapon Skins.
    • One vanity set.
  • Global Event specific Commendations are available to challenge you even further.


Commendations & Patches
  • Fixed an issue where the Too Old for Toys Commendation would not work properly.
  • Fixed a bug where the Patches would apply as a weapon skin when equipped.

Encrypted Cache
  • The Premium Vendor now has a tutorial mission for the Encrypted Caches.
  • New items have been added to the Encrypted Caches.
  • Fixed a bug where parts of the agent became invisible after equipping vanity items from the Encrypted Cache.

Collections
  • Fixed an issue where the JTF Collection and the Astronaut Collection listed the same reward.
  • Fixed an issue where the vanity menu in the Collections tab would always go straight to the second item in the category.

Classified Gear Sets
  • The bonus healing from Striker's Persistance now takes 2000 Stamina per 0,01% (increased from 1000).

Known issues with Classified Gear Sets
  • Fixed an issue where stats on Classified Gear Sets would roll lower than intended.
  • Fixed an issue where you could not recalibrate two stats on Classified Gear Sets.
  • Fixed an issue where the LoneStar 6-piece bonus stopped working if the player swapped weapons just as they ran out of ammo.

Game changes
  • After a Medkit cleanses a Status Effect, it will grant a temporary, three-second invulnerability to the cleansed Effect.

Talents
  • Triage
    • Fixed a bug where Triage would be applied multiple times.

Skills
  • Pulse
    • Fixed an issue where the Pulse icon would overlap other UI elements.

Missions
  • Fixed a location where the player could throw a Seeker Mine through a wall and kill all the enemies on the other side.
  • Fixed a location in General Assembly where a glass panel could get in the way in the fight against Raptor.

Underground
  • Fixed an issue where enemies were unable to detect the player after going through a weird fire door.

Known issues with Survival
  • Using deconstruct in a Survival session will get user stuck in the overview UI interface.
  • The user is unable to equip gear mods in Survival.

Last Stand
  • You can now see recent/nearby players from the opposing team as well as from your own team.

Base of Operation
  • Fixed a bug where the Base of Operation would become unusable after visiting the Premium Vendor.

Dark Zone
  • Fixed a bug where enemies would stop engaging the player if they hid behind certain objects in the Q Building Landmark.
  • Fixed an issue where the player can teleport outside of the map in Dark Zone 2.

UI
  • The talent description on the NinjaBike bag now correctly reflects its functionality.
  • Players now get a warning if their wallet of is full of a given currency and they open a Cache containing that currency.
  • Removed the unusable “Equip” button from the Commendation menus.
  • Fixed an issue where the “Unmark as junk” button wouldn’t show after marking an item as junk in the Stash.
  • Cypher Keys are shown in the loot preview.
  • You can now inspect received clothing items straight in the Encrypted Caches window. It uses the same inspect camera as the regular appearance menu.
  • Fixed an issue where the player couldn’t use the D-pad to navigate the Encrypted Cache screen.
  • Fixed an UI issue where there a white box would be displayed instead of the number of Cypher Keys the player has.

Known issues with UI
  • Many icons in game are appearing as boxes instead of icons.

PC Specific
  • Fixed an issue where the player’s FPS would still be capped despite turning off the Frame Rate limiter.

Other
  • Fixed an issue where the Global Event headshot sound would play outside of the Global Events.
  • Fixed an issue where you could clip through the camera when in a party and multiple agents are standing around the Premium Vendor.
  • Agents still blinked after death on the PTS. No zombies allowed, so we made sure it is not happening anymore

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