Whoa calm down there sparky... I know it's tough hearing someone criticize your main but jeez... That's alright, you don't have to admit that most players do it on purpose, we all know the truth anyway.Originally Posted by Blasto95 Go to original post
If you're anticipating, is it really reaction though? I will agree that it probably happens on accident frequently and in that case you're right, it's not their fault. It's the intentional misuse that i take issue with.Originally Posted by Blasto95 Go to original post
The flicker bug is something that we're currently working on getting fixed. As it was mentioned above I believe, it's not as easy of a fix as you might think since it is somewhat tied into some fundamental game mechanics. But we are aware its a problem and we are working on it, and will do our best to get it resolved as soon as we are able.
It's really is not though, it's a simple change from zone attack by pressing light and heavy to pressing heavy/light and cancel.Originally Posted by UbiNoty Go to original post
Problem solved, a simple input change.
I'll fix it right now. totally easy, you ready?Originally Posted by Charmzzz Go to original post
Make zone attacks a single button press. Maybe B button (xbox) on controller since that doesn't really do much. I think it interacts with environment, but it's easy to make it do one thing, and then another context sensitive thing.
"B button...that doesn't really do much." Maybe you play Conq, but B is a vital part of combat as that's the feint button? I use the B button every single fight I get into.Originally Posted by pancakerz Go to original post
B button is the cancel button... I guess you never feint?Originally Posted by pancakerz Go to original post
Originally Posted by Existentialmeme Go to original post
Feinting is a vital part of combat but there is no reason the feint button couldn't also be the zone button. It would still be feint when you were performing any attack that could be feinted, and if you aren't in an attack you would throw a zone. That fix would actually be pretty simple.Originally Posted by ChampionRuby50g Go to original post
A zone attacks take half of your stamina so I would rather it's not a single input move, B with light would be much better, it separates cancel and zone.Originally Posted by Chucky_Jones Go to original post
Wont work.Originally Posted by Existentialmeme Go to original post
PeaceKeeper goes into riposte with H into L. Raider goes into Stunning Tap with H into L. Would work for Oroichi but not in general.
Best idea is making it a single button, that environmental interact button is completely useless in my opinion, let people drop the gates with some other button like hold down heavy near the lever. If it wont work just remove environmental interactions altogether, who cares about those gates anyway.
Making it single button is foolproof solution.