Sometimes people underestimate the influence of music on the perception of the game. But its influence is tremendous. The more artistic soul you have the more it influences. Music emphasizes what is happening, making the situation more emotional and deep. FarCry3 music was so good. So up to the situation: full of pain, despair and hope at the same time, so emotional.....(Brian Tyler's "Falling into a dream") Let's hope that FarCry5 music will be also emotional and memorable!
Well I don't think that is true at all as we can already see that there are some things returning from FC2 in FC5. The mac-10 is back (now the mac-11) and enemies once again can go into a wounded state in which other hostiles will attempt to revive them... They're clearly not above revisiting previous games and re-purposing some elements.Originally Posted by Sabotur Go to original post
The background music in FC2 was great, but it sounds like they're taking the concept much further in 5. The videos they've show has already displayed background music kicking up when an engagement starts & those interviews with the sound designer he said the bg music will be different for each of the Seed family regions, so there should be plenty of variety as well. Also that there is different music for firefights and stealth should add a lot to the different kinds of tensions those playstyles evoke. If there was musical queues for stealth play in FC2 it was rarely heard or utilized since stealth in FC2 was so poorly implemented it was hardly a viable tactic.