I've pretty much lost faith in ubisofts ability too fix this game, not saying its not gonna happen I just wouldn't bet on it, and too be fair this is almost a brand new genre of game so kudos for the good work they did do, anyways here I go
1. how bout a more dynamic block and attack mechanic, I don't think the triangle block is cutting it, i think the game would be a lot better if you had some kind of half circle guard, where you can more dynamically input directional attacks and parrys, this would make the game more skill oriented imo
2. you need to separate feint and parry, one of the biggest problems in this game isn't that parrying is too easy its right where it should be, the problem is and remains feinting. you shouldn't be able to feint in response too another players feint and the only way to effectively do this is to separate parry and the feintable attacks
3. tone down the unblockable spam, fighting multiple opponents should be difficult i actually love the challenge but the stun locking is out of control between GB and almost every character having an interrupting unblockable its just not possible
We're not even halfway through the first year of the game, and you are already suggesting things for part 2?
There's no guarantee that there will even be a second installment.
Stick to providing feedback for the first that way they will have somewhat of a roadmap if they do consider making a second one.