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  1. #21
    "Double tap to dodge on pc" whew! Hot damn! glad that got added.
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  2. #22
    4k for ps4 pro! Happy days! Graphics are already very good so this is welcome news
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  3. #23
    And still no actions to "faction war displays as round one witth no progress", that was present since release (happens to me 70% of the time, restarting doesnt help). That just makes your war assets useless, cuz you cant deploy them.

    DoT effects cause no revenge. Well, now peacekeeper is happy. sharpen blades, 2x light = enemy is dead with no chance of surviving even with revenge.
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  4. #24
    Guess we won't see a turtle fgt meta nerf for a while yet...

    Not gonna waste my time with ranked bs until then.
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  5. #25

    Bruh

    Nerf Cent dead!
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  6. #26
    WOW COOL! Completely useless info and no news for meta patch!

    Also, when are dedicated servers? 1998 wants its P2P back!
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  7. #27
    For a community as toxic as this one, I probably would've packaged some substance with those bug fixes.

    This kinda just puts fuel on the fire.
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  8. #28
    Ubisoft, are you trying to lose ur entire player base for this game ?! By nerfing revenge again gives less skilled players no chance to survive, let alone a skilled player who is out numbered.... The more you screw with this game the worse it gets and less fun to play. Bring revenge mode back to the way it was when the game came out, most people enjoyed it that way. You had to use more of a strategy when fighting against people who got revenge. The characters are all screwed up from nerfing them. Warden is almost useless yet Warlords attacks are uninterruptible plus get headbutts , massive hit damage ect. Centurion is broken, btw I also play him.... So instead of nerfing characters, how about u buff the others to make it a more even playing field?!! Give the Warden a bigger move set !! A overall speed boost to attacks especially heavy, his reaction time for blocks, so on. I can understand small tweeks but when you almost completely take away some of these heroes abilities you render that character useless and less enjoyable to play.....
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  9. #29
    I agree, love the game but I'm just about done, just sick of the nerfs, and the costs of all the stuff.
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  10. #30
    Originally Posted by Uncle_Draza Go to original post
    You're forgeting that the out of Stamina recovery on Centurion is the slowest in the game, so basically by getting successful parries you are draining his stamina. Sure they could probably find something to rework on him, I'm sure of that, but at the moment he doesn't seem very OP like he used to be. The only character I struggled to take centurion with is LB, but I would attribute that to more of inexpirence with the character. I really don't see why people are still complaining about him, even when taking account his amazing mixup potential. But it seems with the nerf now he can't go into the gb as fast after feinting the charged heavy as he used to be able to (correct me if Im wrong on that one), and with less tracking distance, the options of standing to wait for a commited heavy or backstepping seem both viable.

    As for damage, It seems alright, I don't understand the complaints about the chain damage. The only time I lose half my health to Centurion is on a character like orochi or something. If we wanna talk about poison/bleed feat, thats a whole different story. My only problem at the moment is the zone, its always been kinda stupid, but its phantom range is absurd. The reason thats important is that it makes spamming it viable on Centurion, because you'll get bs'd by it if you backstep (it always stunlocks teammates more than a crappy valk player). Some people even use it in place of eagles talon after the combo because it does +15 damage more than it. I think increasing the stamina use for it would help, because almost every other character except maybe warden, loses a lot of stamina for repeatadly using zone attacks.

    And to the community, I understand why you are here to voice your opinions (but they are more like complaints), about characters current abilities when you can neither describe detailed situations where the character is OP, and very few people voice their opinions on how a character could be fixed/reworked in this regard. Everything described is just really vague or generalized, with exceptions don't get me wrong, but all of those possibly helpful voices out there, are drowned by the intense screeching of people who'd rather complain. So please, community, put some play time into a character before you suggest rework into them, that way they don't get nerfed in the pavement *cough* blackbeard from R6 *cough*, and so they can evolve into something that flows well with the game.
    Warden can only use his zone attack twice b4 he is completely out of stamina.
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