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  1. #11
    FIX THIS GLITCH/BUG FOR GOD SAKE
    I DEPLOYED WAR ASSETS IN EACH ROUND AND THEN IT DONT COUNT FOR ME IN REWARD SCREEN ( 0 ATTACK, 0 DEFENCE)
    IT PREVENTS ME FOR GETTING THE PLATINUM TROPHY
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  2. #12
    My.Insanity's Avatar Member
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    wow... this patchnotes are a joke..

    1. Centurio is still overpowered even if he cant stack his pin now.. (they can still **** you down and use all their gaylord jump to finish you off or Wallsplatter you or even eat your whole Stamina)

    2. No Defensiv Meta info? Rly? Are you guys for sure? Oh boy Turnament Mode and Rank Mode will be total fun with all those Turtles !!!!

    3. 3sec cooldown for Passiv Feats... yey.. this is exactly what my Valk needs... LESS DMG !!!

    But hey.. since we all know this patchnotes will come with season 3 we can all just take one of the new OP Heros which will be completly broken and play them (because its much easier for the Devs to create new Monster Heros who can completly destroy the old ones then buff the old ones or nerf the new one to the same lvl)

    So if you guys excuse me guys i need to train more with Centurio since there is no nerf coming and the turtlemeta will be there for ever im going to play full turtle and just punish the **** out of people.. because its not about having fun... its about winning!!!
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  3. #13
    humm,
    what's the use of the post "Current Known Issues List - *UPDATED* May 24, 2017 " ??

    You have a huge list of bugs that have been reproduced months ago but have never been fixed ????
    Some new bugs aren't in the list, in fact many new posts stating bugs seem to not even be read by Ubisoft.
    Some others are fixed but never make it to the patch ?? like "The Notification Icon (!) Without New Content Is Available." that was already mentionned in Warrior's den.
    I work for a developper too, so i understand the way bugs have to be reproduced, their priority defined before choosing the order, but the least you can do is to have a clear list updated on a weekly basis, not once in two months.
    And if you aren't able to do that, you should consider getting help from a few community players you trust..
     2 people found this helpful
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  4. #14
    Idiotic patchnotes. This game dies.
    U have a big problmes with one ****ty class, cuz u dont want, or dont care, do something good with balance.

    Do it with cent:
    Remove the effect of a push into the wall with the centurion jab, or remove the stagger effect after heavy charged attacks of the centurion. INFINITY WALL COMBO IN GAME HELLO.
    https://youtu.be/SkW42WLOosg?t=13

    Remove the guaranteed heavy hit after parrying the light.
    https://youtu.be/do9_uzjGSko?t=17

    Nerf stamina drain from kick, kick after parry and jab.
    https://gfycat.com/RegalCarefreeCaimanlizard


    Even on the stream, all you did was chat about the most useless. The most unnecessary for the players. The most "not felt" part of the game. Wars of factions facepalm.jpg
    It's not interesting to anyone. Therefore, players leave the game. You do not want and can not hold the audience.
    And to entice people into the game with a broken balance, with the words "but we have a runec, like in other competitive games!"
    Think about balance, swallow your abnormal attachment to your favorite classes, and finally do the work on the balance.
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  5. #15
    Originally Posted by Nekhros79 Go to original post
    humm,
    what's the use of the post "Current Known Issues List - *UPDATED* May 24, 2017 " ??

    You have a huge list of bugs that have been reproduced months ago but have never been fixed ????
    Some new bugs aren't in the list, in fact many new posts stating bugs seem to not even be read by Ubisoft.
    ^ This.
    The freeze between rounds and/or at the end of sessions is still not fixed : http://forums.ubi.com/showthread.php...1#post12739471
    That one issue is 4+ months old, and is affecting people testing ranked duels as well.

    That's one of the worst showstopper you can have in a game; the fact that it was introduced 2 weeks after release, preventing many of us from getting a refund for a game that doesn't work as intended anymore, is down right disgusting.
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  6. #16
    Ubisoft, simply does not understand the concept of embarassment... Do they even realize that claiming they have hundreds of ppl working on this game and yet it still takes them MONTHS to do anything, and then its implemented wrong and has to be repatched... IS A MAJOR EMBARASSMENT????

    You don't have hundreds of "people" you obviously have "hundreds of inept, incapable employees" who are just bleeding your company dry and rarely accomplishing anything.

    Why your ENTIRE team hasn't been spartan kicked out the front door, and told never to return is beyond me... Ubisoft should fire EVERY one who has touched this game, bc none of you are competent enough to handle what is required in your job descriptions.
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  7. #17
    EvilSpark1's Avatar Member
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    Originally Posted by kweassa1 Go to original post
    Gutsy move.

    It would have been easier to pander to every balance complaints by just slashing down some problematic classes and making that the core of the new patch, but this one is basically the whole patch invested to laying out new foundations and grinding out systematic problems that persisted. You usually "lay the foundation" before building on it big, so maybe this means the patch after this one will hold some actual, big changes concerning individual classes.

    I was sort of expecting a change to revenge so it would somehow combat the UB spams more directly, but they've decided to increase revenge gain greatly for being hit with them UBs, and proportionately lower revenge gains according to different numbers of enemies engaged... should be interesting to see how it goes.

    I admit I'm a bit miffed to see they didn't do anything out the cent charged heavy pin... I do know that some coordinated cents DO use pin after pin after pin, and even got caught at the receiving end a few times so I'm glad they fixed the perma-"pin"lock... but seems they decided to just allow pins to ignore UI... bummer.

    I agree with what was written. Cent is not only that spends a little stamina, but it takes a lot of enemies. And for one chain of receptions can remove 2/3 of hp.
    The cent of the stamine is practically not diluted.
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  8. #18
    I like how all the newbies are coming here complaining that a character which has been nerfed 3 times already isn't being completly deleted. It's almost like you people think they have buttons that they can press to fix everything instantly. Your so called "great ideas" would break the character. Crying and whining won't get you the thing you want as when you were an infant. Get over it that instead of actually getting decent at the game you want it to be easy mode, and we both know that you do.

    Great work on the patch guys, Keep it up.
     3 people found this helpful
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  9. #19
    Ehm SKIP BUTTON????!!!! where? on the map animations and after a game in the loot aspect.
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  10. #20
    Originally Posted by EvilSpark1 Go to original post
    I agree with what was written. Cent is not only that spends a little stamina, but it takes a lot of enemies. And for one chain of receptions can remove 2/3 of hp.
    The cent of the stamine is practically not diluted.
    You're forgeting that the out of Stamina recovery on Centurion is the slowest in the game, so basically by getting successful parries you are draining his stamina. Sure they could probably find something to rework on him, I'm sure of that, but at the moment he doesn't seem very OP like he used to be. The only character I struggled to take centurion with is LB, but I would attribute that to more of inexpirence with the character. I really don't see why people are still complaining about him, even when taking account his amazing mixup potential. But it seems with the nerf now he can't go into the gb as fast after feinting the charged heavy as he used to be able to (correct me if Im wrong on that one), and with less tracking distance, the options of standing to wait for a commited heavy or backstepping seem both viable.

    As for damage, It seems alright, I don't understand the complaints about the chain damage. The only time I lose half my health to Centurion is on a character like orochi or something. If we wanna talk about poison/bleed feat, thats a whole different story. My only problem at the moment is the zone, its always been kinda stupid, but its phantom range is absurd. The reason thats important is that it makes spamming it viable on Centurion, because you'll get bs'd by it if you backstep (it always stunlocks teammates more than a crappy valk player). Some people even use it in place of eagles talon after the combo because it does +15 damage more than it. I think increasing the stamina use for it would help, because almost every other character except maybe warden, loses a lot of stamina for repeatadly using zone attacks.

    And to the community, I understand why you are here to voice your opinions (but they are more like complaints), about characters current abilities when you can neither describe detailed situations where the character is OP, and very few people voice their opinions on how a character could be fixed/reworked in this regard. Everything described is just really vague or generalized, with exceptions don't get me wrong, but all of those possibly helpful voices out there, are drowned by the intense screeching of people who'd rather complain. So please, community, put some play time into a character before you suggest rework into them, that way they don't get nerfed in the pavement *cough* blackbeard from R6 *cough*, and so they can evolve into something that flows well with the game.
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