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  1. #11
    Originally Posted by Mia.Nora Go to original post
    That jab change doesn't do anything to address the core problem where a Centurion charged heavy hits you from out of nowhere and chaining into 6 second confirmed stun. So that's all we get? This is ********.

    I can't ***ing believe you made us wait for weeks to do..this. This is something that should happen as a hotfix overnight the day it was released, not after 2 months of *needing data*.. What now, how long more do we wait for the actual fix?? 5 years??
    So where did they confirm that this is the changes they mentioned, or is the entirety of the changes?

    Besides, it may not suit your wishes, but it's still a step for the better, is it not?

    I for one am grateful that the goddarn back-to-back phalanx from 2 centurions is gone.
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  2. #12
    Originally Posted by Lord-Micidial Go to original post
    Cooldowns would fix the whole game, but they said they do not want cooldowns be part of the game.

    So in a certain way they confirmed they want this game to be cheap and "spammy"
    They dont need cooldowns if they manage to make stamina costs in a meaningful way that reflects how often said moves should be used. But Centurion has WAAAAAAAY too much stamina compared to other characters to the point that stamina costs of anything is completely irrelevant to him.

    It was so stupid to give him 175 stamina when buffed raider has 130 stamina. It is blatant favoritism, giving best of everything to this one character. Also I am still pissed off the fact that his heavies comes out faster than my lights as nobushi. I block his attack and try to interrupt his next heavy with my light, but his heavy comes out faster than my light and interrupts me and still punches through. So ***ing B.S.
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  3. #13
    Originally Posted by kweassa1 Go to original post
    You're confusing the genre. Which fighting game in this day and age has "cooldowns" in character moves?

    Don't you idiots ever get tired of twisting thoughtless, misinformed bias into game-bashing everytime.







    This is not a regular fight game, fighting game usually offer dynamic gameplay, not 2 idiots feinting and spamming MISERUM for 5 minutes.


    Oh,I wish I could be as edgy as you
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  4. #14
    Originally Posted by UbiNoty Go to original post
    We do care what you think- otherwise much of our team would be very put-off that all the changes we're trying to make mean nothing to you. And I must be on the forums all the time only because I love you all so very much.

    As for the live update tomorrow, this is only a part of the changes. All the changes that we push in a live update can be done without taking the game down for maintenance.
    We will be including further changes to address Centurion's CC in the next title update 1.09.
    Are we going to see any changes to orochi in this patch? Its been 5 weeks now, plz give me some hope, I've been playing orochi since alpha....
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  5. #15
    Originally Posted by ProRussian440 Go to original post
    Are we going to see any changes to orochi in this patch? Its been 5 weeks now, plz give me some hope, I've been playing orochi since alpha....
    Orochi is perfectly fine, and viable in all environments.

    His only problem is the fact that offers literally 0 satisfaction in playing him, like conqs.

    But claiming he is weak, is like claiming that the sun is made of ice.
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  6. #16
    Originally Posted by Lord-Micidial Go to original post
    Orochi is perfectly fine, and viable in all environments.

    His only problem is the fact that offers literally 0 satisfaction in playing him, like conqs.

    But claiming he is weak, is like claiming that the sun is made of ice.
    U must be high or playing against noobs only if u think that orochi is fine the way he is.
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  7. #17
    Originally Posted by ProRussian440 Go to original post
    U must be high or playing against noobs only if u think that orochi is fine the way he is.
    Or you could be bad. Who knows.


    All you need to do is pressing 3 buttons, and you are able to win a LOT and without efforts. OFC spamming the same top light could not work always, but what you expect ? You are literally pressing 1 button.


    The fact that he is not as powerfull as pk or warlord, doesn't mean he is weak, infact he is not.


    He is just bad designed like the 90% of the classes.


    > His top light does almost double the damage of his side lights, and it is faster
    > His top light does the same damage of his side heavy, and is twice faster

    That means that both side lights and heavies are completely useless.

    His zone attack is bugged, is light speed and does moderate amount of damage

    As far as I know it does slightly less damage than the attack you do with dows left stick + r2 ( don't remember its name in english), except that last one is slow and almost useless.


    As you can see, you can buff him all you won't doesn't change the fact he is bad designed from the core.

    Same with conqs, that people claim they are trash, but as a matter of fact in the current meta if played "right, and with right I mean turtle like theres no tomorrow" conqs are one of the most effective class in the game.
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  8. #18
    Originally Posted by Lord-Micidial Go to original post




    This is not a regular fight game, fighting game usually offer dynamic gameplay, not 2 idiots feinting and spamming MISERUM for 5 minutes.


    Oh,I wish I could be as edgy as you
    Just dont cut yourself on that edge.
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  9. #19
    Originally Posted by kweassa1 Go to original post
    You're confusing the genre. Which fighting game in this day and age has "cooldowns" in character moves?

    Don't you idiots ever get tired of twisting thoughtless, misinformed bias into game-bashing everytime.
    Cooldowns have no place in a game like this. The replacement to cooldowns if anything is a higher stamina cost to make it prohibitive to spam cheese moves. The real key in such a game as this in my opinion is using risk vs reward as the very core of the game. Risky moves if they succeed should have large payoffs, while low risk moves should not be able to inflict high damage on opponents. Whether this tenet has been adhered to properly in FH... it isn't abhorrent, but it's questionable.
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  10. #20
    The_B0G_'s Avatar Senior Member
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    Jan 2016
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    I really really hope Cent nerf is coming soon and that it does it's job, the fact that the community had problems with 2-3 heroes before season 2 and now you hear absolutely nothing about those issues is telling enough of how OP this ridiculous character is.

    PK light spam used to be all over the forums, now no one even cares because the Centurion is by far the most hated in the game, the PK has nothing on him.

    It's to the point where all other heroes are underpowered compared to him, I'm not saying Cents can't be beat, most people playing Cents are bandwagon trash that are predictible and fairly easy to beat 1v1, but you get a skilled player as a Cent, endless feints, endless CC, endless parries when you try to respond with an attack and the get punished hard.

    He is 100% the reason I play less than I ever had since release. It's not even about winning or losing, I win more now than I used to in the first month, it's just such an annoying character to fight against.
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