As the Title said, my case was when I use Kensei's Untirruptible Heavy it gets interrupted by Centurion's Kick and also Shinobi's kick. Still found no case with other hero or other heroes moves, havent tried/notice yet. Is this normal?? or something needs to be fixed?
Side heavy finishers that sweep horizontally. That and the ZA.Originally Posted by Draghmar Go to original post
Frankly speaking, OP is on the right track.
UI needs to be respected even by UBs, as a cardinal rule. For some classes that don't have the spammable initiating UBs, UIs are sometimes the only method to combat it... except UB spams defeat UI too... like, wut?
In the live update a few weeks back they said they were making Helm Splitter and Swift Strike uninterruptible on block. I assume that means what it says, on block. So anything else would still interrupt those moves. The other Kensei attacks are unblockable though, not uninterruptible, as far as I know (don't play Kensei much).
Not what we're talking about on here. Think we're more focused on moves that give you hyper-armor, where you'll see your character flash whiteOriginally Posted by Gray360UK Go to original post
Ok, now I understand where the confusion comes from. Description is made in a way that suggest hyper armor on side finishers. To be honest I don't know what Ubi meant with those attacks. Top Heavy finisher is 'only' UB, which means it can be parried or interrupted. But as for the side...they definitively can be blocked. I wonder if other UB moves (not attacks) can interrupt Kensei's side finisher? The easiest to observe would be LB with his Shove...but most classes needs some action in order to make move like that so it's hard to time it properly. Warlod with his headbutt?
How is that not what we are talking about on here when the OP is talking specifically about playing Kensei?Originally Posted by Existentialmeme Go to original post![]()
Woopsie, you got that mistaken Gray. The "uninteruptable" they are talking about there is how those two skills now ignore the "superior light block" properties given to normal block -- as in you can continue combo attacks even when those 2 skills are blocked. It's not about the UI.Originally Posted by Gray360UK Go to original post
Ah okay, thanks Kweassai. That will teach me not to talk about characters I don't really playOriginally Posted by kweassa1 Go to original post![]()