🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    said many times but devs ignore it

    How many post about connection problems do you need?

    Blackout 1 wasnt enough?

    whiteout FAILED

    Blackout 3 will come if you dont SHOW servers solutions that work. GET DEDICATED SERVERS
     9 people found this helpful
    Share this post

  2. #2
    They are probably cleaning out the boxes in their office as I type.. Roman should be fired and never work in development again.
     6 people found this helpful
    Share this post

  3. #3
    UbiJurassic's Avatar Community Manager
    Join Date
    Nov 2016
    Location
    US
    Posts
    3,486
    We are aware of the connection issues players have shared with us and development still holds it as a top priority. We will be looking to get more information on when another stability focused patch will be released.
    Share this post

  4. #4
    "We are aware of the connection issues players have shared with us and development still holds it as a top priority. We will be looking to get more information on when another stability focused patch will be released."


    I hope so. Unlikely for the near future is my bet.
    6-8 months sounds more likely. My interest in For Honor dies with every disconnection...I would love to be able to play 2 games in a row!?
     5 people found this helpful
    Share this post

  5. #5
    So, if this is a p2p deal with a simulation for each game state. Why is it so difficult to add a server as host for said simulation instead of a player?
    Share this post

  6. #6
    Aarpian's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    704
    Originally Posted by Duuklah Go to original post
    They are probably cleaning out the boxes in their office as I type.. Roman should be fired and never work in development again.
    While Roman is awful at his job, I don't think his job includes oversight of the networking.

    This one I actually have a lot of sympathy for Ubi on - they basically had to create an entirely new architecture for this game and rush it out the door. It's a miracle it works at all.

    My connection issues are certainly no where near as bad as they were in the past, and it's about as stable as any other online game I've played (and much better than tekken 7)
    Share this post

  7. #7
    Originally Posted by Aarpian Go to original post
    While Roman is awful at his job, I don't think his job includes oversight of the networking.

    This one I actually have a lot of sympathy for Ubi on - they basically had to create an entirely new architecture for this game and rush it out the door. It's a miracle it works at all.

    My connection issues are certainly no where near as bad as they were in the past, and it's about as stable as any other online game I've played (and much better than tekken 7)
    4 years isn't exactly rushing out the door
     2 people found this helpful
    Share this post

  8. #8
    Gray360UK's Avatar Senior Member
    Join Date
    Sep 2015
    Posts
    2,800
    Originally Posted by Aarpian Go to original post
    they basically had to create an entirely new architecture for this game
    Did they have to? Why? It doesn't work so wouldn't it have been better to have normal servers?
     3 people found this helpful
    Share this post

  9. #9
    Originally Posted by Gray360UK Go to original post
    Did they have to? Why? It doesn't work so wouldn't it have been better to have normal servers?
    I think the latency involved would have given a much worse overall experience. Thats just a guess though. It serves a purpose the way its enabled but I think a redundant state of the match on a server would solve all connection issues.
    Share this post

  10. #10
    soo sad........
    Share this post

Page 1 of 4 123 ... Last ►►