1 When will the glitch causing multiple deaths from environmental kills be fixed?
2 Can we please have a Gladiator's Arena similar to the Colosseum. Environmental kills could include tigers chained to columns or held back by NPCs. Spike traps similar to what's in game now and in smaller modes like duels and brawl can add a ring of fire.
3 Can we please have the choice of male/female characters for PK Valkyrie Shugoki et Al. Call it synergy or a hell of a promotion but with a few tweaks a PK could be an Assassin like Ezio. May be a way to bring in AC fans.
4 Salvage is useless once your toon, alts and load outs are maxed out. Can you add a way to convert into steels or faction war deployment boosts
5 Any plan to drop a patch to enhance the experience on the Pro and the X. Maybe give us the more cinematic intros before the fight starts that were shown off as an alpha build
6 provide lore for high end armor and weapons, story dlc, like who is apollyon and what caused the cataclysm
Thanks and please keep this franchise alive beyond this game. Huge potential for a sequel
1. Will there be any Dominion changes?I.E:Objective play being more rewarding,Hero balancing with ganks in mind such as unblockable spam,Revenge changes,Feat balancing(less one hit kills/more map wide team buffs)
2.Last steam you guys said that there's no game mode that you considered the main mode of For Honor. Do you think you are speaking too highly of Skirmish?![]()
Are the developers aware of an issue introduced for the characters who received the guard speed buff? The guard speed was sped up, like intended, but animations were not sped up along with it. Besides looking awkward, this also causes input lag off of guard switch. Any input off of guard switch is delayed (parry attempts, lights, heavies) due to the animation lagging behind the guard switch speed, the input is not acknowledged and carried out until the slower animation catches up and finishes. Speeding up the animations of the characters to match the new guard speed will remedy this. Will this be addressed in the upcoming stream and if not when?
Why don't you take exemple of other game and studio to developing your game ? I mean, You got so any stupid idea all along the release of this game. I dont talk about balance or connectivity.
I talk about the basic mechanic you can see in every Vs fighting game in the world. Like a true training system where you can choose your IA opponent and tell him what attack he must use to find a good technique to counter it.
or the fact that your Uplay launcher is completely bugged to the point that we pass more time to succeed to create a party and keep it complete than actually playing.
or the fact that we are obligated to quit a lobby and create a new one each time people leave while it be so much simple to just launch a search for new player to replace the leaver and then launching the new round.
Is it so hard to take advice or copying something who already work ?
I am no tech expert and so on, but If given the opportunity to speak about what I want to be looked into I need the game to run smoothly. back in the beta I fell in love with the game and for the first few months it was fine as well but recently I can't play the game without being taken out and you can actually tell when you are about to be kicked out. The screen will lag ever so slightly and i will say "guys its gonna kick" and then some error comes out. connection wise I play other games and obviously its just for honor being this way. All I ask is that you do whatever it was that you started with because I have almost given up on this and a lot of my friends who see me play want to play because they love the concept and gameplay of the game however, if we are getting kicked 8/10 times if not all the time the game becomes unplayable. Story mode was nice and all but everyone got this game for the online simple as.
- Are there any plans on Special Events ,like for example a double XP weekend or Free2play Weekend to attract new players or bring back old?
Or what are your plans to react to player loss in general?
- Are you going to compensate players for ongoing Server Outtages, Connection Issues and no Rewards after game? But it's safe to say that the majority of players would feel offended with a 3day champion status again.
- What are your thoughts on the current state of Dominion?
- Do you think a competitive Mode in the current state of the game would be healthy for the game itself?
- Do you agree that customisation and variation in For Honor is very limited and are there plans to improve that in the near future?
Thank you
I'm at a point I stopped playing For Honor entirely. Season 2 brought many unwelcomed changes. Also, the issues we had in season 1, mostly connection problems, are still present more often than I would like them to happen, despite all Ubisoft hard work on this issue, and it has begun to take a toll on me. In short, the accumulation of those things basically killed the fun I had in For Honor.
However, I still firmly believe in the game's "genre" which I find refreshing and innovating. And so, I plan to watch the Warrior's Den on a weekly basis for as long as you guys will continue to do so. Lately, from what I gathered on the forums, a lot of people are in the same boat as I am.
My question is :
Considering a lot of true fan of the game are just waiting for a good excuse to jump back into For Honor, is there any concrete announcements that might convince us to come back into the melee ??
For me, 3 things basically need to happen before I come back :
a. Kill the turtle meta
b. Fix the connections issues once and for all
c. Nerf the Centurion to the ground and give Revenge Mode a complete CC Immunity
I'll be honest...I have said some mean things to the Ubisoft For Honor team. Consider it constructive criticism. This game's biggest issue as to why it lost a longer majority of it's players(don't even try to deny it because we're not stupid) is because of Connection issues. Not because of balancing, content, customization or any other reason except maybe Ranked not being in the game because we all know the sweats got to have a reason to play. Connection issues is why a mass majority of people left and it should be their main, biggest, longest and most talked about subject tomorrow. A good chunk of the show needs to be used for connection stability conversations. I really want to play this game again and I'm sure thousands of others would too but they don't because what is the point of playing and putting in effort when you'll just get disconnected from the game and get absolutely nothing for your time and effort. So with this said, Can you please focus on connection stability issue tomorrow. We would really love some insight to why the connection quality of this game is in the state that it is. We don't want to hear "We're looking into it" and nor do we want to hear "We're looking at more DATA". Your community, what's left of it, is pissed off. We're pissed because we know you can do better and by better I mean a lot better.