I used him, but i got bored 26 seconds later.Originally Posted by Kzun84 Go to original post
I used him to win vs LB block shove spammer tho.
Np I know the brain tricks us on occasion. when we hear our character has been nerfed it's common to see things you didn't before and look at them as new problems the character has to deal with.Originally Posted by ONYX_x5 Go to original post
They've done more than just change his sb. His recovery time is slower, and his stam use has increased to the point where it's useless. The cancel window on the sb is also different.
I don't expect many to agree as he was a hated hero, but his move list is almost as poor as the conq anyway and now his only opener or mind game option has been hurt badly.
I agree with the stam increase, however imo the cancel changes weren't needed.
Absolutely hyperbolic to call it useless. It's still only 20 stamina. It's enough to get off 4sb or gb cancels if you include the lights in between. That's more than enough. The recovery hasn't been changed since its last nerf a couple patches ago and it still was fairly safe even after the nerf. Far more often than not I'm able to cgb after a dodged shoulder bash. He's still going to be top5Originally Posted by Kaijudub Go to original post
while i dont play any faction other than samurai. I actually like the warden and a hero and an opponent. but i think he is still good. but players who main him should be 50\50 agrresive\defensive.
i still fight great wardens who give a challenge. but the rest are just turtle and wait. at this point i just give them a free win. because if its not a challenge i dont want the win.
All of these changes where needed to balance to the rest of the cast.Originally Posted by Kaijudub Go to original post
Concerning his move list, it hasnt changed and is still in the top 3 usefull and most diversified movelist in the game.
May I suggest playing him against a cent for example. If you use any stamina at all and the cent catches you with a kick and punch it's over.Originally Posted by UbiJurassic Go to original post
The cancel timing window should be increased also. Imho you should be able to cancel the bash at any point in the charge. The cancel to gb was great against side step spamming assassins and added to the single page of moves he has.
I used the sb mix up, but I also like feint parry play. Since patch there's no point in sb'ing a decent player and top lights are pretty much our only way in. I cancel around 80% of my sb's I'd estimate now.
I used to be able to end someone in one bar of stamina if the combo started with a crushing counter and pulled off some heavy feints. It was a lucky one to pull off but do able. The stam usage involved now makes it a definite no go area. Feelsbad.