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  1. #21
    UbiJurassic's Avatar Community Manager
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    Definitely a neat suggestion! We've seen GB spam be an issue for some players. While it seems that a few players agree with your suggestion, there are also a few that raise valid counter arguments to the suggested changes. We'll keep an eye on how big of a problem GB spam potentially is, but for now there's no plans to alter it.
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  2. #22
    Antonioj26's Avatar Senior Member
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    Originally Posted by LordRockinghamm Go to original post
    Other ideas:

    1. No guard break under any circumstances of someone is attacking. The second an attack is initiated, guard break fails. Unbelievably sick of being guard broken while I'm attacking.
    2. No guard break through a dodge. I'm dodging. Not guarding.
    3. No guard breaks at all during revenge.
    4. Only light attacks should make it through a guard break, leading into chains if they can be pulled off. People rely way too much on gb/heavy to win. It's really boring and takes little skill. One parry at the end of a fight and you're done.
    1. Probably should be this way unless you feint a heavy.

    2. That's really one of the few times it's actually useful against people who've learned how to cgb, would completely render most mixups useless.

    3. The only way the majority of the cast can CC someone who is in revenge but if you fix 1. Than 3 shouldn't ever be an issue.

    4. Something they've talked about to make the turtle meta less effective.
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