But we already have that in game -- CGB-back dodge. Resets practically every situation to "neutral".
Most of the times I fall for dumb, in-your-face GB spams is when I get too cocky about my CGBs and don't back out from the position, and then give too much credit to the other guy and think "c'mon.. he's not going to try it a third time in a row, is he?" and let my concentration slip... in which case the 3rd straight GB attempt in a row gets me.... which I have no one else to fault than myself.
People who need to L2P tend to whine, and they also tend to be numerous -- and balance ain't democracy IMO. You don't need to pander to every ridiculous complaint people make.
Sorry, but people whining about every single one of their L2P problems don't get to complain about others sick and tired of that attitude whining about them.Originally Posted by DrExtrem Go to original post
Besides, I just did contribute, unlike your endless whining which produced no help in technique at all.
CGB-back dodge basically does exactly what S0MI proposed.
back dodge after CGB activates before the opponent can reactive GB, and the distance is further than any normal GB attempts afterwards except for shinobi ranged GBs, or if the opponent immediately unlocks and starts a sprint-GB.Originally Posted by That_guy44 Go to original post
Because it works on noobs and its also guaranteed on recovery frames, parries, dodges, etc.Originally Posted by dragon7jdc Go to original post
And during the start up of attacks - even fast ones. Hard to pull off on 15 frames lights but still possible.Originally Posted by Antonioj26 Go to original post
Not if it's from a follow up of a cgb.Originally Posted by DrExtrem Go to original post
Other ideas:
1. No guard break under any circumstances of someone is attacking. The second an attack is initiated, guard break fails. Unbelievably sick of being guard broken while I'm attacking.
2. No guard break through a dodge. I'm dodging. Not guarding.
3. No guard breaks at all during revenge.
4. Only light attacks should make it through a guard break, leading into chains if they can be pulled off. People rely way too much on gb/heavy to win. It's really boring and takes little skill. One parry at the end of a fight and you're done.