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  1. #11
    Originally Posted by S0Mi_xD Go to original post
    Gosh - you are still here?

    It was pretty calm as long as you didn't post anything.
    Calm is boring, besides mine was a suggestion that works 100% with every game's issues.

    If you disagree, that means you are not JUST DODGING enough
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  2. #12
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by Knight_Raime Go to original post
    well I think it should be fixed purely on the fact that it makes something unblockable/unparryable that's clearly not designed that way.
    But just as an FYI zerker has a totally normal OOS punish that lands for 90 damage. no one seems to complain about that though.
    The difference is, it is an OOS punish
    As long as i don't parry someone into OOS and GB, or deflect into OOS (what is nearly impossible), it is really hard to land.
    If you are OOS against a Berserker Just block and be ready to CGB - Berserker is not treat if you are OOS.

    As an berserker main i can say, I RARLY get the chance to use it.
    Raider has a 90 dmg OOS punish aswell, but he has it much easier, because he can bait a parry with his unblockable, while the enemy is OOS.

    But Centurion can do this nearly any time after hit or blocked, and it is even safe if he lands a charged heavy and pierces you.
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  3. #13
    Originally Posted by JibletHunter Go to original post
    B/C if you are knocked to the ground while out of stam by beserk, you deserve to be punished. This scenario only happens if you attack a beserk while out of stamina or miss a CGB wile out of stamina. Both of these are very avoidable. It is difficult to access this damage in practice and can be easily countered.

    Here, all cent needs to do is get a light parry, regardless of your stamina level. This simply leaves you with never throw lights as a counterplay.
    I thought this was also technically an OOS punish?
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  4. #14
    Originally Posted by S0Mi_xD Go to original post
    The difference is, it is an OOS punish
    As long as i don't parry someone into OOS and GB, or deflect into OOS (what is nearly impossible), it is really hard to land.
    If you are OOS against a Berserker Just block and be ready to CGB - Berserker is not treat if you are OOS.

    As an berserker main i can say, I RARLY get the chance to use it.
    Raider has a 90 dmg OOS punish aswell, but he has it much easier, because he can bait a parry with his unblockable, while the enemy is OOS.

    But Centurion can do this nearly any time after hit or blocked, and it is even safe if he lands a charged heavy and pierces you.
    Ohh I completely forgot about the raiders.
    The video I watched of this new tech showed the bot falling to the ground after the throw so I thought it was an OOS punish. if it's possible to do this without them being OOS that's even more reason to change it. for me I just hate tech that makes things unblockable/unparryable.
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  5. #15
    Originally Posted by JibletHunter Go to original post
    Way to selectively quote, BTW

    I tested this versus AI in practice mode. . . also I included this in my post, "I am not advocating for it's use. It is clearly broken. However, there is a large potion of the player base that will use it anyway. Please be respectful to your co-players and do not exploit this unintended component of his kit."

    This is not fixed and still possible, as i just tested it yesterday.
    Too selective? i highlighted the parts of your statement that are factually wrong and commented that they are factually wrong. I'd say that the selectiveness of my quote was very appropriate.
    Furthermore, You're on a forum that anyone can visit and read, and you describe in detail how to perform a broken move. "Oh no, don't anyone go and perform this move that I've just taught you, that would be bad" The fact that you take time off of actually playing to see if an exploit works or not is not in your favour, my friend. Just like when someone finds a new cheat engine and posts about it on the open forum, it is to get the word out. Anyone with half a mind would go directly to the devs or at least the forum mods instead, and keep it quiet so hopefully no one else finds out about it.

    To end, the bug is resolved, if you're referring to the video posted in this thread as proof, it shows a bait-and-switch, it's nothing like what you've described to be the problem. The fact that there is an unlock in it does not make the next attack unparryable.

    Also, it is commonly known that there are inconsistencies in this game. Just because something works or doesn't work on AI have little to no correlation with what works or doesn't against a player. The AI are programmed to behave in a certain way, humans are not.
    However, in order to investigate the depths of this issue. If this really works and it is 100% true, as you claim it is, how have you ruled out the hypothesis that the AI is in some way simply programmed not to parry under those exact circumstances?
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  6. #16
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by Lord-Micidial Go to original post
    Calm is boring, besides mine was a suggestion that works 100% with every game's issues.

    If you disagree, that means you are not JUST DODGING enough

    Yeah, i am not JUST dodging, i also attack, GB, Parry, feint, lock / unlock, breath, eat something, go to bed... and so on

    I don't think that JUST dodging is a good suggestion, because it doesn't gives you a win.

    I like it is abit peacefull ...
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  7. #17
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by JibletHunter Go to original post
    Hes just having fun with a meme. Its not that bad.
    It's not about the meme - it's about him in general.
    Pretty much 99% postings (i saw of him) where quite useless.

    Don't wanna be offensive against him, but i was quite shocked to see him after such a long time of peace xD
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  8. #18
    Centurion is completely and utterly broken. They should never have released him in the current state, and the proper time to adjust him was last month, not in a few weeks. He needs to be hit with a massive nerf to balance 4v4 modes and then incremental buffs to bring him back to usefulness in 1v1 (if necessary). You CANNOT delay the nerfs any longer by being concerned about 1v1. Nerf him in 4v4 and deal with the fallout in 1v1 and fix that later. 1v1 viability for 1 character is not more important than the health of the main game modes of the game as a whole. Get off your asses and fix this.
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  9. #19
    Centurion is okay come on
    He has the stamina drain of a lawbringer
    The ligth fast as the peacekeeper
    The guard as a vanguard instead of an assassin
    He can kick you like the Warlord can
    He can stun and drain stamina witha punch(raidertopjump plus Lawbringer shove)
    He can fast gb you after a ligth on hit
    He can cancel his heavues into GB
    He has modular heavies against parries
    He has the most damaging combo of all classes.
    He can use revenge to put you in the ground and then jump.
    He has the trip like the valkarye but can pin you to make the move garanteed.
    Walls are like other players against you.
    He has an interruptable jump attack
    Fastest heavies of all classes but same damage.
    His talents are the best of all classes
    His attacks consume no stamina
    His charged heavies has more range then nobushi and kensei.
    Centurion ZA has longer range then the actual animation length

    It is fine guys, just awesome. When you face a cent you kinda play vs 5 or 6 classes combined. Totally fair. Deal with it. Is not youre class that iis trash compared to the cent is obviously you that need to git gud (by switching to cent)
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  10. #20
    Most of all we find figthing against it very interesting and fun. Not frustrating at all. Please don't nerf him Devs, I swear I'll cry if you do.
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