PC
Xbox One
PlayStation 4
I chose PC because I haven´t got console, and I don´t like them xD, but my PC is a garbage and I really want to play this game when it release D:
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Go and visit the B:G&E 2 POLL !!
http://forums.ubi.com/showthread.php...-Evil-2-(POLL)
Regards, Florian.
i see kinda hard the thing you want, doing a cross play between servers it´s kinda financialy hard for companies, and been honest, you have more freedom and an advantage as a PC player, because of the cam movementOriginally Posted by IRISNetwork Go to original post
I'm in the same boat as you, mind that it doesn't bother me that much. I'm just so much happy that the game is gaining hype.Originally Posted by lanested Go to original post
I've seen some videos of previous versions of GTA 5.
Also in that game the developers wanted to create a huge and even more complete environment of vegetation.
They could not do it anymore because the game would never work on our consoles.
So I would say it would be better for the PC, but I'm afraid the costs would rise enormously to get all the hardware.
I hope they can do this even on our current consoles (Play4, Xbox One), without spending more money.
Developing for consoles is like developing for 3~5 years old PCs.Originally Posted by CarlsonNsneaker Go to original post
I mean Pro and the XboX in fact still use the same chip but pimped a bit. "4k" performance my az.
I see that as really big ripoff is you ask me. They just could have waited for Zenbase APUs damnit(not that cheap I guess).
I guess XboX kinda gets around the 4k thing with the massive Vram. I don't see why they would use 12GB GDDR5 otherwise. They just directly load all the textures into the GPU-Vram^^. I wonder if it caps in some games tho.
Marketing these days. 6 Teraflops GPU Horsepower does in fact mean nothing. You multiply some numbers and get Teraflop which is probably one of the worst indicator for the usual game^^. It is just a ish-indicator. And even then it is down to actually using that compute power. Nvidia got great IPC and software that uses the GPU very effective(Cuda Cores are always fed) therefor they don't need that much Teraflops as AMD for the same performance. Just showing you guys that. But LowlevelAPIs use the Computepower of AMD(Hardware interaction with CUs(basicly the CudaCores of AMD) is a thing now). So there is that^^