Despite some hero imbalances, that can be dealt with some good tactics, the 4v4 matches are often hugely imbalanced. For various reasons i.e. skill level, rep level, a team consisting entirely of shinobis etc.. many 4v4 matches are totally one sided. With a penalty in these game modes your forcing players to just get farmed or farm the other side, for much of the match. It's not fun being on either side of the imbalance. winning or losing. Maybe don't implement the penalty in the 4v4's its to restrictive with such a "hit or miss" game mode. One of the reasons for the penalty is connectivity, reduce drop outs-improve connection stability....get rid of the p2p networking, seriously...this can SUCH a fun challenging game but it is severely diminished by the non-dedicated server framework. As the game moves forward I seriously hope things improve because I really enjoy this game. But right now, for me, it's going in a severe downward direction.
For Honor!