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  1. #1

    looks like far cry 3 to me

    im not a big fan of the new far cry games. this one looks exactly the same as 3 and 4 were. i have no idea why people are so hyped for this. anybody else feel this way? Far cry 2 was a masterpiece one of the greatest games ever made. its been downhill since then. you can even tell from the gameplay trailer that came out the other day the a.i has not improved at all still dumb as rocks. the guy is standing 20 feet from all of them and nobody notices him.

    i feel like these devs are more concerned with being edgy and controversial and creating hype than making a great game. im also incredibly sick of dogs in games. everyone is so hyped for a stupid dog. when did dogs become invincible sentient intelligent beings??? they are actually pretty stupid in real life if anybody noticed? ill shoot a dog in the face no problem ( i mean i wouldnt really) but if i was a bad guy with a gun id shoot a dog right in its stupid face. what happened to this series??
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  2. #2
    HorTyS's Avatar Senior Member
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    I mean,yeah, you guys are obviously the minority because FC has done way better as a franchise since FC3 from a sales perspective. FC3 put the series back on the map in a way that FC2 was unable to. I enjoyed FC2, I liked a lot of things about it, (though I'm nowhere near calling it a masterpiece, it had a fair share of issues & questionable design decisions as well), but it was a very divisive game and rubbed plenty of people the wrong way. When FC3 hit and sold significantly better, it's no surprise that they're sticking closer to the designs of FC3 rather than to FC2 which did not do as well for them financially...FC3 sold probably 3x or more what FC2 sold, in less time. Obviously with differing directors the games will be effected by that, but thats a good thing, it means changes occur because new perspectives see what didn't work. If FC2 had been more profitable and features of the game embraced by a larger audience they probably wouldn't have made such sweeping changes, even if new directors had been involved. If weapon jamming hadn't been lambasted as much as it was they might have kept that but most people found it frustrating (i simply found it poorly balanced)

    I never understand it when people want or expect drastic changes to a working formula. Iteration, for sure, but to suggest they should change massive elements of the design structure when said structure has made the series profitable is illogical....
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  3. #3
    HorTyS's Avatar Senior Member
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    Originally Posted by GRAW2ROBZ Go to original post
    Based on the story mode only. Which everyone probably only plays through once since its so repetitive series. Far Cry 5 doesn't have a chance for game of the year. Red dead redemption 2 will take UBISOFT lunch money. Telling ya now if UBISOFT resorts back to Far Cry 3 map editor of private 1 map lobby system I'm not buying yet again. Its a shame really. I wanted to make some cool multiplayer maps. Get a few old tribute maps in their from other franchises as well as a few originals. UBISOFT killed every franchise it owns. Heck no wonder why all their games become free with games with gold. They killed off the GRAW series. GRAW2 was the best.
    ....
    I can tell you this is not true for me and I"m sure there are others as well. I've played the SP of FC3/4 multiple times. The SP portion is consistently fun, I've never enjoyed the MP element and because the MP has never been very good I've never been motivated to put much effort into the ME..
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  4. #4
    HorTyS's Avatar Senior Member
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    Yeah and if someone found the repetitive nature of the game's structure, jeep attacks & respawning checkpoints anything beyond a frustrating chore to deal with after 5 hours as a positive element to the game I'd have to question that person's judgement in general anyway. Check points that respawn after you turn a corner and have to fight them again got insanely frustrating, and someone believing that is a good thing or a fun aspect of the game is absurd.
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  5. #5
    HorTyS's Avatar Senior Member
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    Originally Posted by Viragoxv535 Go to original post
    You're totally right, i forgot to put that statement as a side note.
    As i pointed out that is subjective, there is people like me that like that constant action more than the emptiness of Far Cry 3.
    The issue was implementation. We know now that the reason they respawned in like 2 minutes is because they spawned every time that checkpoint was loaded into the game, they did not make it so it remembered it had been cleared due to technical limitations. Same with FC3, in that game taking an outpost meant the surrounding area no longer spawned any hostile activity, but that was also something that could be avoided by the player by not taking each & every outpost. I did that initially on my 1st playthrough because I was getting familiar with the game and it was encouraged, but upon realizing the effect of taking all the outposts depleting the world of hostilities in total, I subsequently only captured outposts that had memory cards and/or the rare hunting quests, that way some areas remained hostile...

    While I agree that the checkpoints in FC2 kept the world filled with conflict, it did so in a way that was ultimately detrimental to pace or flow for (i guess) most players. Sometimes I would be on my way somewhere, stop, clear a checkpoint, continue, remember I needed to replace my pistol or restock on something, turn around and have to fight those same 3 guys like less than a minute after clearing it before... situations like that made the constant respawning less about maintaining "constant action" and more about eye-rolling annoyance, it just became a tedious chore.... I suppose that is subjective, but having absolutely no issue with it and thinking it was a great thing is pretty strange, like the inverse would be someone saying they clear all the outposts in FC3 as quickly as possible so they don't have to deal with enemy patrols anymore is awesome and the game is better for it...

    Also I would say FC2 is exempt from being called a masterpiece because stealth was barely a viable option. Regardless of detection or not, enemies eventually went into alert when "x" number of enemies died in a location, and they all had hive mind AI so that when one knew where you were they all did.... Stealth play in FC2 was no where near as enjoyable as it is in the more current games.... also it looses massive points for not having a bow & arrow... :/
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  6. #6
    HorTyS's Avatar Senior Member
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    Originally Posted by GRAW2ROBZ Go to original post
    Far Cry 2 was a master piece as in for multiplayer server browser and a playlist of maps and public and vote to skip maps. Yeah the player movement was a bit clunky though.
    The MP had more issues than clunky movement as well...
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  7. #7
    GiveMeTactical's Avatar Banned
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    To me, the masterpiece was the first one, even with the gruesome inhumans which were part of the game. the world might have been small but it was open to the point where you could go anywhere you wanted or at least have a couple of options and things changed depending on the path you took.

    FC2 came in and the watering down started with the picking of diamonds to get money to upgrade, xp crap and the chore about clearing every post you just cleared 1 minute ago... did not even finish the campaign and I am all about campaigns not like PvE or PvP/MP.

    Once you get past the grinding and the fact that a snooty kid can not become Navy Seal guy just because, FC3 & FC4 are fun to play. Hell, even the perk animations can be considered cool. AI is as dumb as rocks but since the game was not considered tactical but an action adventure game, the game is enjoyable for a few playthroughs.

    I have never been much for believing that trailer videos are even remotely close to what the real game will be and since the trend for UBI and a lot of publishers is to mix all their games into one big open world, I am looking forward to this one hoping that I will not have to command blob teammates or any companions but will have to wait for the real gameplay videos to make a decision of how many updates after release it will take for me to purchase it.
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  8. #8
    HorTyS's Avatar Senior Member
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    In the SP i don't think FC2 had any xp systems....
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  9. #9
    lmao at far cry 2 being repetitive. the new far cry games are 100x more repetitive. fast travel here shoot this guy, fast travel here kill this bear with an rpg, fast travel here kill this guy with a knife, fast travel here kill the bear with a c4 this time, ok now climb this tower. rinse and repeat that 100x and you have the new far cry games in a nut shell
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  10. #10
    and lets remember how old of a game fc2 is. came out in 06 or 07 if i remember. of course it has problems but its amazing how much better the a.i is and how much more deep the game is overall.
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