Originally Posted by Gallowglass89 Go to original post
Exactly, like I said, there could be some sort of naval competition, with maelstroms, thunderstorms, reefs and poweful streams and unpredictable winds that will prevent you from reaching the destination point. Successful mission would grant your ship (and you need to choose whichever ship you want to pass that trial with) bonuses to manevurability, speed, your captains glory among pirates and other sailors, respect/renown that would help you to hire better crewmates etc. Different types of ships could give different types of advantages during the trial - a frigate or manowar would be less maneuverable but more robust against big waves and uncontrollable streams, a brig or sloop less reliable but faster and better reacting to your commands and movements.
This may be done both for solo and for competition with AI/ players whoever gets first to the destination point gets all the bonuses.
If there is a bonus I don't want it to be permanent, else it would be less fun cause the more bonus you get the more you can get so it will separate players and destroy the fun Imo, it could be some power up like you gain the ability to call a storm or a kraken once for some epic battle after winning these kind of sailing challenge or special customisation to give an advantage for a short time or a really badass look