Originally Posted by
Pwnsky
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I've been a huge fan of Ubisoft and its games through the years but the last few games have left a bad taste in my mouth. Siege ended up being a decent game although no one expected it to, although balancing (go figure, Ubisoft) was always a bit off and any update threw 20 new glitches into the game. The Division was the biggest flop on the PS4 platform to date, and now you're following suit on what could have been an amazing game.
First, you have never really (successfully) addressed connectivity issues nor tried to balance gameplay or lobbies. Anytime anyone leaves the game freezes for 10 seconds. Without that, you have about a 20% chance of being dropped for some other glitch or connection issue. Then there's the gameplay. More times than not you fill games with people that are Rep 7, 10, 20, against Rep 0 Characters, and now you're expecting everyone to sit through these games? Second, why in the every loving f*%# do we have to wait 5-10 minutes to find a game with "HIGH ACTIVITY?" and how hard is it for you to be able to actually put people in game lobbies before the game starts? You know whats just as annoying as someone leaving your game? Having to leave the lobby after every game in order to wait another 5 minutes to find a game since you're too incompetent to add players to a game lobby before the game starts.Third, we finally have gotten used to the balancing (and you did a decent job) before this last update so that the game was enjoyable no matter what class you played. Then you release this update with these two new completely broken characters and then refuse to fix them. They've completely changed the game mechanics of PVE and made revenge irrelevant. Anything that isn't 1v1 is just a constant gank fest.
...But that's not the reason why I'm quitting your games. The fact that you never update anyone on what you will be patching or working on, never actually perform a successful update (with balancing, matching or connection issues), and never actually listen to or reply to feedback from the people who actually play your games, is the reason why. IF YOU ARE GOING TO START PENALIZING PEOPLE FOR LEAVING BROKEN, UNBALANCED, UNEVENLY MATCHED GAMES THAT YOU'VE DECIDED TO IGNORE, THEN THAT IS ON YOU.
I am no fan of people quitting, but there are definitely legitimate reasons for people to quit a game, and until you fix matchmaking and connectivity issues and the massacre of other glitches that you've been turning a blind eye to...I simply won't be supporting you anymore. This game can just die like The Division did for all I care now. I could see penalizing people for ranked matches as you had before in Siege, but what is the point for regular non-ranked matches to have penalties when the main goal is to have fun? No one wants to sit through a game that freezes every few seconds, nor sit through the infamous 15-973 loss in skirmish. Balance the games. P2P connectivity obviously isnt working. Get dedicated servers. Do the OPPOSITE of what you are doing now, seen as every update you release either does nothing or makes game quality worse. Through all
This is the last straw for me and I will never be purchasing a Ubisoft game again, given your consistent record with upkeeping your games. We shouldn't be penallized for your inabilities.
For those of you looking to troll and say "well dont play the game then, or blah blah blah thats what you get online," I will gladly rescend this complaint if Ubisoft wants to reimburse me for what I've spent. Most game makers today are capable of balancing and updating games, which is a standard we've come to expect. Ubisoft simply cannot keep up and we seem to be left with the bill.