That's not a fix for stability and connection problems though : merely an attempt to do some damage control IMO.Originally Posted by Blasto95 Go to original post
I mean, let's be serious : some game-breaking bugs have been reported for months without proper reaction from Ubi. Without competent devs and/or an actual testing team in-house, none of those issues will get fixed at this point...
So people need to temper their expectations and settle for the next best thing. The quit penalty is a step in the right direction, it just needs to be enforced more. It is a damage control solution. But like we both said, we cant rely on any sort of fix coming within the next year.Originally Posted by Dhaleks Go to original post
People have been asking for a quitting penalty since launch, so yeah, naturally it comes out before balance changes for characters that barely even came out a month ago and they still haven't found a solution for.
As for you guys quitting over matches you don't like - you guys are part of the problem with this community. Rolling as a gank squad in 4v4, even with the currently OP characters, is a valid tactic - and like any tactic, it can be overcome with some basic teamwork. Some can be beaten by grouping up your team somewhere and fighting back - if your team is good enough. Other times you can force them to split up by constantly back capping their points, and keeping your own team together. Imagine if people playing something like StarCraft quit every time a player played as the Zerg and only did zerg rushes?
The thing people seem to not understand is that Dominion is a team based mode. It is not a 1v1v1v1v1v1v1v1. If the other team is clearly working together, even in such a basic way as a 4 man gank squad, then someone on your own team needs to step up and get your team's **** together to out play them.
If someone quits i guess its because their not happy about something, its without doubt frustrating when someone rage quits right at the end of the match with the intention of crashing the game, we've all had that happen to us but i have my doubts that this penalty is going to help the game overall in the long run,
If i was being cynical i could see this penalty as a band aid that isn't really addressing the long list of underlying issues, I will not play against a team with 2 or 3 Centurions, i just wont anymore, i instantly quit, am i wrong?, do i just need to suck it up and "Git Gud"? or am i sick and tired of dealing with an woefully unbalanced toxic character that is appears Ubisoft are unwilling to address? this latest patch has introduced a Rage-quit penalty and nefred the Conqueror and the Warlord yet buffed the Centurion? WTF kind of message is that to the non-Centurion Player base?
This game is about to become less fun with the LP.
If my team sucks I'm just going to walk around spawn camp or go get a drink till the match is over.
I rage quit when I fight turtles in 1vs1. Most people in 1vs1 mode over rank 10 that I fight turtle in order to win an I hate it, it's so boring!!!!.
I just got matched up with a rank 11 nobushi with my lvl 2 cent and the devs think this is legit match making get the **** out of here my account rank isn't even over rank 5. Most new players would rage quit just because of our match making system.
Player count will go down![]()
I agree about the 2 or 3 cent thing. Its horrible to fight against 90% of the time. Revenge does NOTHING to their knockdowns or staggers etc, add in 3 doing it to you its not fun. If revenge worked vs them in grps it might help some but its not even competitive when its like this.Originally Posted by kbvlcvfkhgc Go to original post
I like competition but this crushes any sense of balanced competition for me. Not sure why the devs think this is good for the game. I mean if they play themselves they must experience it.
Or maybe, a way this could work is for people to just not quit like little entitled babies. I mean seriously, you don't play a game because you don't like the champions you have to fight against....wow....I mean who cares, just fight, get killed or whatever....doesn't really matter.Originally Posted by Mia.Nora Go to original post
The solution to this problem has always been super easy.
Have some sort of log and give a MASSIVE punishment for people that ragequit a lot. Forexample, if you ragequit 5 matches in one day, you have to play 10 games without earning xp and steel. With a stacking punishment, ragequit 5 times in a set amount of time give you the first punishment, then if you keep doing it, your next punishment is twice the lenght.
This would encourage players to actually play the game and get better instead of ragequitting like a ****head the second you see something you don't like. Ragequitters are the cancer of the gaming community. Entitled little brats.