Originally Posted by Mia.Nora Go to original post
Well if they did this its a completely dumb move. For Honor is a huge fail regarding keeping player. They have lost 90 % of their players in a really, really short amount of times.
So Ubisoft if you read this, the plan are already made i guess, but dont play the innocent, if you do something like for honor, you will have the same destiny, a dead game 5month after release. that is pretty bad for a multiplayer game.
if it gots the same multiplayer game structure without servers youll get NAT-restrikt and drop outs, like it is in "for honor", thats why noone wanna play this game anymore, also like "the division"!!! if its like for honor server architecture i wont buy it, it sucks hard to get kicked and kicked over and over again! maybe ubisoft will learn from the failures of "for honor" and "the division".
flight combat game, try WARTHUNDEROriginally Posted by MesserStescher Go to original post
This is what i was saying yesterday pretty much after i watched the E3 videos. They need to make the game really immersive and not just a competitive boat game. And i'll say it on this thread too; but i don't like the projectile speeds showcased at E3. I believe they are a little to fast, done in a effort to make fast play multi player battles which is not what pirates games are about!Originally Posted by Sartharax Go to original post