Hello, after some days of going back to tekken 7 i came back with a idea for the parry nerf and tech times, i was initially oposed to this changes because its one of the skillfull actions of the game, removing the reward could make it useless to use, that was my thinking back then, but now i think about this changes, instead of nerfing parry all the way (light and heavy parry) make it so the opponent stagger time is proportional with the speed of the attack, if a 500 ms light hits you you have the actual in game recovery, but its exponential from then, you get less with 600ms and so on, so you cant really gb a enemy thats using a slow heavy like warlords or a charged heavy like shugoki, you only get a light.

Also the actual time of the heavy parry is too long, almost everyone knows how to parry a heavy, my suggestion is to reduce the last frames of the parry so if you get it to late you miss it and get hit. (3/4 of the actual frames with the reduction being on the end of the parry frames)

Another change is to make the tech of GB harder, its really easy right now to do it, i see almost all the people in all the games teching all the time, make it harder (reduce the end frames like the heavy parry) so its not that easy to do, or you could add command grabs (like other fighting games) that you need to do another action to get out of them.