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  1. #11
    Originally Posted by Draghmar Go to original post
    Yeah...don't repair anything. Just add something that will stretch players across game even more.
    And where is your suggestion?
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  2. #12
    Draghmar's Avatar Senior Member
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    Giving suggestion only for the sake of giving it will not do anything good. Also devs should be enough creative to come up with the solution before they released this. Now they even admitted that they knew it could cause exactly what it did cause.

    But I do want to point out where presented ideas are just rushed just because someone thinks he found some golden egg and thinks that no ones thought about this before - all the things mentioned here was already posted several times and met with the same response.

    What is real solution is making better balance which is too hard at the moment for Ubi as they stated on the last Warrior's Den. They also showed quite ignorance about what exactly happens during match not after (K/D).

    My own solution would involve too much for the Dev team so I see no reason to share it...The Dominion would have to be rebuild a little. Both maps and core mechanics would have to be at least tweaked. Right now Dominion is more like Skirmish with better outlined points for meeting opposing team.
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  3. #13
    Easy fix.

    Bonus xp/gold events for certain classes or even character types. Incentivise people to play different characters beyond the "play x games with y class". This can be pre-emptive so at weekends in particular you don't see a trillion Shinobis. Not that you will ever again if those patch notes go through as they are.

    Lel
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  4. #14
    Draghmar's Avatar Senior Member
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    Originally Posted by TheNoEffect Go to original post
    Easy fix.

    Bonus xp/gold events for certain classes or even character types. Incentivise people to play different characters beyond the "play x games with y class". This can be pre-emptive so at weekends in particular you don't see a trillion Shinobis. Not that you will ever again if those patch notes go through as they are.

    Lel
    That's already happening on the lower scale. There are orders to play type of classes. I don't know how often they are done. All I know that if they are not Assassin or Hybrid I won't do them. But your idea take me to the similar idea connected to the bad idea of restricting number of classes per team:
    I wonder what would happen if you get bonus xp/steel/whatever for taking class that is not taken already?
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  5. #15
    Or have an option to choose Season Character make up? S1 only, S2 only or All seasons?
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  6. #16
    Originally Posted by Eastw00tz.Pyro Go to original post
    The problem can be solved this way:

    Add the ranked mode! Just do it as fast as you can!
    in ranked mode only allow 1 simular hero at one team.

    Leave the dominion game mode as it is now... let the cent kids kick their asses if they want. But ranked mode has to be free from this nonsense!
    This is actually a good suggestion whether people like it or not...

    People have been leaving the game, not just because of connection issues, or balance issues, or exploit and bug issues. People have been leaving this game due to lack of competitiveness. Im sure there are a decent amount of players (good ones at that) waiting to come back to this game once a decent ranked mode is released. And it would certainly be something to advertise this game to bring back any new or old players.

    On top of that, everyone has been treating casual or quick modes as Ranked because its the only mode available right now. People need to realize that the current game modes ARE ALL CASUAL AND MEAN NOTHING. You are there to have fun, not to worry about how many of the same type of hero can you or can you not pick. Just have fun. Releasing ranked mode will get people to forget and ignore all the unbalances of a casual mode. You can focus balance around what occurs in Ranked mode.
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  7. #17
    Sounds like player vs AI is what you want, no prmade cent teams there.
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