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  1. #21
    Lyskir's Avatar Senior Member
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    Originally Posted by Mia.Nora Go to original post
    This is really so ridiculous. I pointed that out before and you ignored it. Making OOS more punishable does NOT fix defense meta, it does the opposite and reinforces it in a game where only offender loses stamina!!
    agree heroes with good stamina drain like cent,shin and others will be op af

    I hope I'm wrong
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  2. #22
    Lyskir's Avatar Senior Member
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    Originally Posted by Duuklah Go to original post
    OOS more dangerous?

    Also a buff to heroes who can easily get you OOS, keep you there, and already have the strongest punishment in the game A la Centurion.. Romans little baby.
    This....
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  3. #23
    Originally Posted by Lyskir Go to original post
    agree heroes with good stamina drain like cent,shin and others will be op af

    I hope I'm wrong
    You're totally right dude
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  4. #24
    Originally Posted by bananaflow2017 Go to original post
    This! Dunno how u guys feel, but the problem is usually the second light.
    I have so much fun with my valk. I love the mixups the connecting in hard and soft feints. But hard turtles are at a special Level more or less unbeatable.
    That is why you sometimes have to try unlocking your Second light attack. Unlock turn to the side and intentionally whiff your second light attack. Obviously theres plenty of ways to stop it, but you can easily catch a very good player off guard once or twice with this.
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