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  1. #1

    Is this game really in chaos right now?

    I was thinking about buying this game since I had fun in beta, and I also liked the unique combat. However, I've glanced around a few places and found out that the game is dropping players fast and the ones that are here are either toxic, don't care, or just like the game enough to look past all the current technical flaws such as the lag and all the exploits that brings to the combat system. How is it really? Asking for community input to guide my purchase or non purchase.

    How is the game now?
    Are the developers working to fix issues the community has brought up?
    Is the new content coming out exciting from what you can see/read?
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  2. #2
    Gray360UK's Avatar Senior Member
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    Are you the kind of person that can play Dark Souls without wanting to smash your controller into the wall? Or, more importantly, you do want to smash your controller into the wall, but you don't, you keep on trying over and over and over until you get somewhere.

    If so ... you might just survive For Honor
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  3. #3
    Jarl.Felix's Avatar Banned
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    Just pay 60 euros and join the " Ubisoft fooled players" like we did. What can go wrong ? It's a lifetime opportunity.
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  4. #4
    The game is being overrun by Centurions right now, looks like we have 1 000 000 of those per 1 sq m =/
    The devs are definitely doing something, but the changes per patch are minuscule and the data gathering periods take too long. Therefore the God tier heroes are still God tier and sh1t-tier ones have barely left their unenviable place. Ah, turtle meta is with us and there's no light at the end of this tunnel so far.
    The new content is... well...exciting, lol, you can read a lot of threads about it on forums. The new maps are gorgeous though, they really are, I send all my love to the people who designed them <3 Especially the Temple Garden ^_^
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  5. #5
    Jarl.Felix's Avatar Banned
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    Why not telling him about the bugs after every damn little patch ? The disconnects errors ? The crap balance ? The overused devs excuse "we are working on it" ?

    The only guys who deserve praises are the designers AND the sound team. The sound team did excelent job to be honest. Top quality.
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  6. #6
    Yes I'm very resilient haha, I do enjoy people freaking out though. The only issue I would have were, I guess I should call them rumors since I didn't do much reading on it... the issue I would have is the lag and how that would effect combat. More specifically, since I don't have high ping (Generally in the 60ms range) I was wondering is there any exploit others could use against me using lag to their advantage, I've heard whispers of that kind of talk here and there. Is this game Peer to Peer or Dedicated server?
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  7. #7
    Originally Posted by Kitsune.. Go to original post
    The game is being overrun by Centurions right now, looks like we have 1 000 000 of those per 1 sq m =/
    The devs are definitely doing something, but the changes per patch are minuscule and the data gathering periods take too long. Therefore the God tier heroes are still God tier and sh1t-tier ones have barely left their unenviable place. Ah, turtle meta is with us and there's no light at the end of this tunnel so far.
    The new content is... well...exciting, lol, you can read a lot of threads about it on forums. The new maps are gorgeous though, they really are, I send all my love to the people who designed them <3 Especially the Temple Garden ^_^
    I've heard all the maps were going to be free, which was the same for rainbow six siege, my current favorite game. While that may be one of the main pulls, I was also wondering how fast the turn around time is for the developers? You mention the data gathering periods taking long, but how long would you say it takes the developer to realize an issue (Such as a really overpowered character/severe bug that hampers the experience), and then release a patch for it? I do look forward to the new maps, I recently picked up a 1070 GTX for my G-Sync 1440p monitor and I've just been enjoying every damn thing, even games from the 90's so I can only imagine a Temple Garden map with great glee haha.
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  8. #8
    Originally Posted by SirFelix87 Go to original post
    Why not telling him about the bugs after every damn little patch ? The disconnects errors ? The crap balance ? The overused devs excuse "we are working on it" ?

    The only guys who deserve praises are the designers AND the sound team. The sound team did excelent job to be honest. Top quality.
    Hey there Felix, you sound like you're pissed so you just might know something that I need to. About the bugs, are they minor things that might be annoying, but are just a side effect of a game full of complex code to be fixed in the next patch? And if they are do the development team ignore them for awhile or do they usually patch up minor things fairly quickly. Also if they are big bugs I'd like to know the same thing. Balance I've heard has been an issue, but is there anyway that someone who practices hard enough with a character could defeat an overpowered one? Or is it completely one sided. I sympathize with the server issues, I'm almost convinced it really is a Ubisoft game issue after having run into them an abnormal amount of times in their games. I have a Soundblaster Z with a custom EQ and a high quality headset, looking forward to enjoying the fruits of the sound teams labor.
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  9. #9
    XxHunterHxX's Avatar Senior Member
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    This is a pretty good review no ******** no nothing......i could say DONT BUY THIS GAME its **** ! but......i do love the game i have near 500 hours in it.....

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  10. #10
    Game's fine.

    None of the so-called "issues" people constantly and endless whine about are exclusive to FH, and the most valid complaints are network stability, but even that's only a real problem when you have habitual leavers that destabilize and desync the game.

    If the FH devs really made a mistake, they assumed everyone would have ideal connections in ideal network environments and are good sports. Unfortunately we've got players playing worldwide from zones/regions that have different quality of internet connections and its ISPs, and constantly rage quit every time they get beat up bad... so in a sense going P2P was indeed a bad choice.

    But that being said, they've been working hard to remedy the problem and in most cases, it works fine.
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