The optimal would've been to make the kick 500 ms instead of 400 ms so it would be more reactable and easier to dodge at the same time and it would've been easier to see the GB after double dodge coming. Would've made it less of a 50/50. The stamina cost imcrease is fine, so is the delay for the hyper armor window but you can't really play offensive nor defensive with him anymore. Guard stance expires twice as fast as the stances of the other Assassins. Deflecting/ Parrying with that amount of health is very risky. Kick is punishable now but health is the same (for making the kick punishable he needed 10 more HP or so to make up for it and/or giving him regular Assassin guard stance expiration). Not being able to GB after double dodge means no mind game mix up which in return means no real offensive pressure. Shinobi is pretty much dead right now. Gg guys G freakin g