But what nerfs does the Centurion need besides nerfing the 4v4 squads of death?Originally Posted by Dizzy4213 Go to original post
He takes a lot of health from you from a wall combo but he's also very punishable. One of people's complaints is his kick but he only gets a free light from his kick when Shinobi gets a heavy, his kick is interruptable in contrast to Shinobi's and the other two moves that branch from kick are not guaranteed. Same with jab, and unless you got hit by a charged heavy, charged jab is very easy to dodge and punish and it's not like he can cancel it to gb or something. Maybe they could rebalance Centurion to not get so much damage of a parry or wall combo but rebalance, not nerf, because if you nerf Centurion he will be awful in 1v1. 4v4 is where the big changes are needed
His kick rains a ton of stamina. It is very easy to dodge, but in groups it will eventually get you, kick shouldn't stun either.Originally Posted by MasterChiefPON Go to original post
Fo me he needs a stamina damage nerf and stamina pool nerf.Originally Posted by MasterChiefPON Go to original post
He drains far too much stamina and a single parry can exhaust anyone. He also has the largest stamina pool out of everyone at 175. Everyone else is assumed to be around 120 and Raider's stamina was recently buffed to 130.
Majority of people said from the beginning that he is problem in 4v4 and not 1v1. So it's nothing new. He is just irritating.Originally Posted by MasterChiefPON Go to original post
BTW I laughed a little bit when there was this interview with this viking. He was bragging how they do all the stuff for themselves, even jewelry and it's all viking and all. But when saying that he points at his pedants where he had Świętowit, a Slavonic symbol originate and currently made and sold in central Europe.![]()
I'm ok with just about all of this except the Conq nerf. I'm sorry Dev's but you really pulled a bone head on that one. I have him Rep 6 and I mained him for a lot of my play time but he hit the bottom of the barrel when you cut his legs off the first nerf... Now you kick him in the balls too. I'll still play him if I'm feeling froggy and I have a Play as a Heavy order... Nerfing the Warlords charge was a good move but not near enough IMO, it's seems like you guys are literally nerfing Shug and Conq into the ground and leaving Warlord alone... Picking favorites are we among Hero types?
They are going to be introduced in a Live Update, expected next week.Originally Posted by DemandredSUN Go to original post