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  1. #21
    Originally Posted by Gray360UK Go to original post
    Final edit is now in place - added a couple of feats I missed, added more detail in general and tidied things up a bit. Now I am actually going to go play the game
    Hey Gray, Im writing here just to tell you hello and ask you how you are. Its been a long time. I hope you are doing well, I completely abandoned the game as you probably already know lot of time ago. Hope you are fine
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  2. #22
    Gray360UK's Avatar Senior Member
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    Originally Posted by corazondedelfin Go to original post
    Hey Gray, Im writing here just to tell you hello and ask you how you are. Its been a long time. I hope you are doing well, I completely abandoned the game as you probably already know lot of time ago. Hope you are fine
    Wow! There is a name from the past If I had been eating I think I would have choked when I saw your name as the last commenter just now. I'm good man, thanks for asking. Hope you are too, good to hear from you
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  3. #23
    Since they basicaly did the same thing to Warden and Shinobi, I think it's fair, but the big problem here is that now Shinobi has nothing.
    Now every single move can be hard punished and the next complains will fall over the light attacks. In fact, this is already happening, since most players are getting into the counter for Shinobi and the hero get less and less options. This last week was much more easy win a Duel with my Berserker than with the Shinobi, where with the first I was doing 3-0 on the same person where the Shinobi did 2-2 everytime, always close rounds. The double dodge guessing game was the Shinobi way to feint, and now there is nothing more to do than wait the enemy do a move and try respond, what will lead us to a staring fight.

    Not remove/reduce the Centurion stamina drain is a punch in my face. Nothing is more infuriating than do a mistake, lose a lot of HP for a combo and end with no way to counter-attack because I'm OOS and everything I can do is try avoid remain in that state forever. Really, Ubi, I say it as one of the top 0,1% Duel players: this is a bad decision and not fun for nobody than the Centurion. And not fair, what is worse.

    Nothing consistent about the defense meta patch. I'm getting tired of wait, and the only reason I still play (than that I damn love this game) is because you guys repeat "this is coming soon", but never give to us an absolute vision of what is coming. I'm sick of being GB'ed every Parry, I'm tired of being scared of attack when the enemy can Parry lights, I'm sick and tired of be the one trying while the enemy just wait for a safe Parry. I bought Distant World Universe and I'm playing FH less and less waiting this patch without know what is being working on.

    Same guard speed for heroes like Nobushi, Shugoki and Lawbringer without the defense patch basicaly killed my will. I can't imagine how damn annoying will be face a Warden 3.0 that will be Lawbringer after that. It is annoying today and will be much worse.
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  4. #24
    Oh great! a new nerf to the CONQUEROR!





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  5. #25
    FredEx919's Avatar Community Manager
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    Thanks for posting this @Gray360UK. In case you all are wondering, the final patch notes discussed today haven't been posted yet. We'll be working on getting those up with any extra details soon.
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  6. #26
    Originally Posted by Gray360UK Go to original post
    As I understood it this is part of a live update next week.



    They said you will now have to wait for double dodge kick to fully complete before you can do a GB, rather than it connecting. I haven't unlocked Shinoobi so I cannot comment on how it works now.
    Ah. Which means everyone gets the new stuff at the same time. Good to know thanks.
    Wait. I thought they were referring to double dodge and then GBing after. Not with a kick involved. I don't think i've seen anyone attempt to do this. So it seems like an odd fix. But i'll wait for the full patch notes just so everything is clear then.
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  7. #27
    Gray360UK's Avatar Senior Member
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    Originally Posted by Knight_Raime Go to original post
    Ah. Which means everyone gets the new stuff at the same time. Good to know thanks.
    Wait. I thought they were referring to double dodge and then GBing after. Not with a kick involved. I don't think i've seen anyone attempt to do this. So it seems like an odd fix. But i'll wait for the full patch notes just so everything is clear then.
    Romans exact words were "so the double dodge can longer connect to a Guard Break' so you were right, sorry, I think I wrote it correctly in the original post, I just don't know the character at all so I'm easily confused, haha
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  8. #28
    Originally Posted by Gray360UK Go to original post
    Romans exact words were "so the double dodge can longer connect to a Guard Break' so you were right, sorry, nothing to do with kick, will update accordingly.
    Well either way. Fred said not all of the changes that are going into the live update were mentioned today. Their full patch notes will have them and those are usually pretty detailed (and have developer commentary attached if I remember right) so we will know what's up for sure when those drop.
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  9. #29
    Gray360UK's Avatar Senior Member
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    Originally Posted by Knight_Raime Go to original post
    Well either way. Fred said not all of the changes that are going into the live update were mentioned today. Their full patch notes will have them and those are usually pretty detailed (and have developer commentary attached if I remember right) so we will know what's up for sure when those drop.
    As far as what they said today goes, my original post is 100% accurate, but of course they might change things, add things or take things away, or indeed explain things in more detail in their patch notes. But if you want to know what the Devs said today without having to watch for 1h 30 mins, then ... hey presto!
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  10. #30
    I really like this live update, good changes. I hope they keep like this.
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