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  1. #1
    RHAIN07's Avatar Senior Member
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    Mar 2010
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    Future Season Challenge Ideas...

    Throwing out an idea on a type of future solo/task force challenge, I would like to see...

    Capture & Transport Mission

    Step 1 - Locate cartel veterans (any region).
    Step 2 - Capture the cartel veterans alive.
    Step 3 - Transport the cartel veterans in a Unidad vehicle.
    Step 4 - Infiltrate a Unidad Base (undetected) with the vehicle transporting the cartel veterans. (any region).
    Step 5 - Leave the vehicle & veterans at the base and exfiltrate (undetected).

    The roles for this scenario could also be reversed with capturing of Unidad.
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  2. #2
    I like this, here's my suggestion

    Solo:
    1) Recon base marking enemies using Sniper scopes and/or Binoculars only
    2) Kill all enemies within the base and outside perimeter undetected
    3) Extract base captain to a Rally point thats of a distance of 2 regions away from current region

    Community:
    4) ? Amount of headshots on Unidad soldiers with a specific weapon

    Task Force:
    5) Replay a mission on extreme with no hud, no Rebel support and complete within a certain time limit
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  3. #3
    UbiPhobos's Avatar Community Manager
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    Nov 2016
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    I like seeing what types of challenges you guys would like to see. I know there was a lot of feedback from Season One around difficulty and the challenges in general - so this is great intel.
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  4. #4
    I would like to see more challenges involving the use of weapons or attachments/configurations that aren't popular or considered by the community to be good. Challenges such as performing X task with Y weapon attachment (like a sniper rifle with a short barrel). I'd also enjoy more challenges that require proficiency (such as killing X consecutive targets with X size magazine and no reloading, for example).

    I'll post more ideas as I think of them.
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  5. #5
    UbiPhobos's Avatar Community Manager
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    Hmm interesting idea. I know there are a lot of weapons that are mainly used over others.
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  6. #6
    Originally Posted by UbiPhobos Go to original post
    Hmm interesting idea. I know there are a lot of weapons that are mainly used over others.
    In a pitched firefight, I'd gladly use a high handling weapon with mid to low accuracy. In all honesty, you can overcome a lot of accuracy issues with basic fire control from the player. But in groups I run with, it's all about high accuracy and high damage all the time and it's kind of boring.
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  7. #7
    1. Tagging/locating set landmarks/locations eg, huge Santa Murte Statue
    2. Takedown x enemies without detetion(where get close up to them and on ps4 click R3 to knockout/takedown)
    3. Blow up x enemies with mines
    4. Blow up x with c4
    5. Takedown x helicopters with anything but LMG
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  8. #8
    Helos downed with EMP
    Helos downed by sniping the pilot (simply blowing up the helo with HTI doesnt count - unless you sniped the pilot)
    Helos downed using another helo
    Destroy SAM with a helo (rocket lauchers)
    Terrorism - Kills obtained by attaching C4 to a vehicle (for eg - drive vehicle into a road block, and jump out before it gets there and detonate the C4) (C4 attached to helos and planes should count - planes are better as the C4 tends to explode upon impact ;p)
    Suicide bomber - as above, but stay in vehicle.
    Scorched Earth Policy - Unidad bases completely trashed (ie nothing left alive/working/usable)
    There should be something for creating the longest line of trashed unidad vehicles too.
    Grand Theft Air - stealing planes from air-bases
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