Currently Uninterruptible attacks can be INTERRUPTED by knockbacks, like Conq's shield bash, Valk's shield bash, Nobushi's kick, Lawbringer's shove and Pancake-flip, Warden's shoulder bash, Warlord's headbutt, Centurion's kick and uppercut, and Shinobi's kick (Listed most of not all out just for you devs)
How come a UNINTERRUPTIBLE attack can be INTERRUPTED?!?!
Making uninterruptible attacks actually uninterruptible will fix many issues in dominions and any kind of 1 v many situations without the need to tweak revenge (because revenge makes all your attacks uninterruptible) and possibly some balance issues with the characters.
PLEASE PASS THIS ON TO THE DEVS, Thank you
Edit: Knockdown moves should be able to still knockdown opponent during uninterruptible attacks, or else it would be too much