I've already mentioned an animal snare being crafted into a garrote but some kind of decoy would be great (other than a stone even though I like it). Although I'm not sure if it should be a sound (like a duck call) or something visual like animal tracks to follow.... or even a Rubiks cube/ toy that distracts![]()
A spear would be good. Initially just as a stabbing or throwing weapon. Later barbed hooks could be added so we can stand above the enemy and stab him and lift his body up to hide it, or stab him from the bushes and drag him back. then later still, maybe a rope or wire could be attached so it could be used to kill from distance and drag the body back to cover or to hook keys or items from a distance... maybe thrown into the radiator of a tractor then pull the tractor in to a position that gives us a cover spot. or thrown into a tree then tied off to make a trip hazard or trap.
That would be nice.Originally Posted by HorTyS Go to original post
Right? I always love when you can activate a slow-mo effect. Would really love to nail a guy right in the neck with the compound bow in slow mo hahaha Or pin him to a barn by launching a pitchfork at him,... and imagine huckin' a stick of dynamite into a group of pegi's and sending them flying in slow motion.... would be so great....Originally Posted by Canadian Beer42 Go to original post
I don't think they'll be in the game but if we could craft traps, trip wire explosives or traps that drop rocks on enemies or something, just traps that you can set on patrol route kinda things, that'd be cool and really help solidify the "guerilla warfare" type vibe of being alone and using any means to get the advantage...