Try dealing with 2 cents in a team mode and see how dodging works out for you. You get hit once and you may as well put your remote down, because you won't regain control of your character again until after you respawn.Originally Posted by Gastgrinder Go to original post
Anyone who says he's not OP is just wrecking with him and doesn't want to lose easy mode.
I play for fun, but playing against ridiculous centurions is not fun. I just Alt+F4 whenever up against those a-holes, but the problem is that almost every single team is full of them. Maybe should just give up the game.
I wish you could just blacklist one FOTM class in the matchmaking, so they could play alone.
And I thought the Valkyrie was a "combo" hero :Centruion's no problem in game
https://www.youtube.com/watch?v=GjPphalDYUs : Extremely high damage and hard to escape combos
Centurion is a close range hero :
https://www.youtube.com/watch?v=T-3-KffN-cY : Centurion "zooming" forward on his attacks if opponent dodges backward
Centurion tracking :
https://www.youtube.com/watch?v=fZmfRLC2_x4 : Leap Attack Tracking
http://imgur.com/SQuNlkz : Charged Heavy Attack Tracking
Centurion Infinite CC ganking squads :
https://www.youtube.com/watch?v=it0cF6gs7tU : *Laugh*, oh my god, he couldn't do ****, that was cheese.
Regarding "just dodge", there is such a thing as "too small of a dodge window" causing all those weird tracking behavior. Yes, dodging is the answer to most of Centurion's move, but the fact the dodge window is so small and the sheer amount of ungodly punishment he can do once he connects is ridiculous and really deserve a major nerf.
That's basically what I did. I got Mass Effect Andromeda and Nier Automata to do now. Plenty of things to do in those 2 games before I come back to For Honor and once I come back, I sure hope centurion will have gotten nerfed to the ground.Maybe should just give up the game.
Is the same with me, I leave every match against centurion and every match where more like one shinoobi is.Originally Posted by Swiesa Go to original post
Pathetic how far it has already come...
Thx Ubi
Not being 'that guy', but in the middle of his cutscene worthy combo, there is 1 part where you can counter guard break the grab, to stop the combo, but in design it's one of the dumbest things about Centurion because if you don't, he gets more free damage on you on top of all the free damage he just got on you. Not many other heroes have that kind of combo mechanism going on. Warden has 50/50's, sure, which is also a problem but for separate reasons than the hour long combo Centurion can do, and it doesn't even drain all his own stamina. Instead, you're the one without any stamina by the end, and he can just stamina punish you.Originally Posted by We.the.North Go to original post
With most heroes, the amount of punish you can get on a Centurion if he misses a kick, or his lunge or unblockable side heavy gets parried/dodged, is not at all equivalent to the amount of punish he can do with a single parry.
Most of the Shinobi hate was aimed towards the safe kicks and free heavies. While still a problem, without it a Shinobi is actually quite weak(ish).Originally Posted by Wallerton Go to original post
I was surprised too that there was less rage in the beginning against the Centurion, maybe because the talk was all about kicking, and Cent's kick isn't all that great.
The rest of him though, is OP as hell.
His stamina cost is so low, even on whiffs, he can unleash a full combo which brings you down to a bar of health and no stamina, while he gets to do it all over again with almost half his stamina remaining.
Dodging the attacks is already more timing-sensitive than other classes, with 180 turns in midair, but he also gets a softfeinted gb while charging, making dodging even less reliable. Unless maybe you're on an assassin and don't get jumped anyway mid dodge-attack.
On top of that, the actual parry window for the unblockable heavy seems much smaller than that of other characters.
I'm not one to whine quickly, but the more I fight this character, or better said, try to survive more than 30 seconds, the more I feel I've brought a dull butterknife to fight a Howitzer. It used to be somewhat fun to squeeze out a win by being on my perfect game. But after a while getting stunlocked because of one mistake sort of lost all appeal, especially since it's usually a done deal after being left with no stamina and one healthbar, facing a Cent with enough stamina left to do it all over again.
Where I used to appreciate the notion to not make changes nilly-willy in order to not break the class, I no longer care. This character broke the game, I wouldn't mind one bit anymore if they break him a couple of times in the attempt to fix him.
You heard the man. Case closed.Originally Posted by UbiJurassic Go to original post