I was just wondering if anyone else is experience this issue. I'll be fighting a cent and he will wind up the jab so I will dodge backwards or to the side and the jab still hits me. I will be so far away from his jab when it hits me it looks downright comical. This is the same game where dodging backwards grants "I-frames" if timed correctly even when you are against a wall.
Cents charged attacks, and unblockables have a decent amount of travel and tracking, you have to time the dodge correctly and have to dodge to the left or right to be able to counter with a GB or heavy. if you dodge backwards then make sure you roll backwards so double dodge. His jabs after a heavy comes very quick and require fast reactions to dodge. If your hit with a charged heavy or unblockable the the charged job i think is guaranteed, so make sure to block or parry any charged attacks.
They really don't. Nowhere near.Originally Posted by pimmas01 Go to original post
The jab is never dodged when you dodge backwords in my experience. Dodging to the side has always gotten me out of it. if it's still following you when you dodged to the side you're dodging too early.
As far as his jab chasing you across a good bit of distance that's just latency nonsense.
I don't have the post but someone linked in the main area in the past week a lot of examples with base game heros that sticky onto someone and follow them despite the huge distance.
It just looks more noticable with centurion because his attacks are mainly thrust. Where as most other animations in this game are either horizontal or vertical swings.