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  1. #11
    Angeles2099's Avatar Junior Member
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    Apr 2017
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    United States, New Jersey
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    2
    lol this guy
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  2. #12
    Originally Posted by FredEx919 Go to original post
    [*]There is a 30second grace window (duration is adjustable) at match start to account for incomplete groups/matchmaking issues
    What's if i'm joining a running game, do i have also 30 seconds?
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  3. #13
    Originally Posted by MadCYclops Go to original post
    Nope, nope, and NOPE... i will not take part in this ********...either make it where the game doesnt crash when ppl rage quit or just give me my money back.

    I have never rage quit a match in my life, yet i will never agree to this crap. FIX YOUR GAME SO IT DOESNT CRASH WHEN PPL RAGE QUIT AND THERES NO REASON TO IMPLEMENT THIS... or are you soooo salty that you MUST punish your playerbase because they call you out for your pathetic failures that you constantly push out?
    Here is the thing. People will rage quit less often, meaning game will be more enjoyable while the make networking better.
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  4. #14
    Extort to be ganked. They will not fix the match making in the game, they will fix you. Now get in there and have fun! Or else.
    How ever I can see their problem too. They need more players to sort threw to make a fair match. Sorry due to the current player base someone has to be fodder. lol
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  5. #15
    man this gets worse and worse every time, instead of getting better.... I am done with the game,what a waste of time
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  6. #16
    My.Insanity's Avatar Member
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    Sep 2015
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    Germany
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    213
    omg... can you please Fix Revenge against this god damn Centurio?????

    Why is there no fix for this? Its driving me Nuts that all this low bobs who play Centurio can "pin & punch" me while im in Revenge... this Hero is pure cancer!!!!

    Btw. good job that there is now a Rage Quitter Punish.. their where way to many of those (btw i hope you will improve this like in CS:GO 3x Rage Quit = 24h ban) !!
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  7. #17
    Originally Posted by kanuzira Go to original post
    Why would i need to wait 10 minutes if i leave 1 time? If my team plays like **** i dont want to be in it tbh and i just leave.
    if you think to be the only 1 strong to fight well in a battle like this, then change the tide of battle instead of leave like a rabbit .....even ayou your team has 200 points and no bases and enemy has 700 points you can still win, or try to to win
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  8. #18
    What kind of CRAP is this? Why arent there any nerfs for Cent and Shinobi? Why the heck is the wall splat combo still a thing? What kind of CRAP *** PATCH IS THIS???
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  9. #19
    Originally Posted by MadCYclops Go to original post
    Nope, nope, and NOPE... i will not take part in this ********...either make it where the game doesnt crash when ppl rage quit or just give me my money back.

    I have never rage quit a match in my life, yet i will never agree to this crap. FIX YOUR GAME SO IT DOESNT CRASH WHEN PPL RAGE QUIT AND THERES NO REASON TO IMPLEMENT THIS... or are you soooo salty that you MUST punish your playerbase because they call you out for your pathetic failures that you constantly push out?
    I want my money back too!!
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  10. #20
    Originally Posted by FredEx919 Go to original post
    Hello everyone,

    Tomorrow (June 1) at 8am ET we will release Patch V1.08 on PC only, with the Console version expected late next week (depending on 1st Party certification timelines). There will be 20 minutes of downtime on PC as we perform this Title Update.

    Countdown to the PC release here: https://www.timeanddate.com/countdow...8&font=cursive

    NOTE: There is also a seamless maintenance being performed on PS4 at this same time, but it will not affect the player. Tucking this in here as it would otherwise get lost in the subreddit.



    Fighters

    CENTURION


    Eagle Talon

    • Eagle Talon hit recovery can be cancelled into Revenge after 1100ms.

    Developer comments: Eagle Talon hit recovery used to be cancellable by Revenge instantly. With the added delay, it’s still possible to use Eagle Talon a second time thanks to Revenge, however, it’s no longer guaranteed.

    Jab

    • Jab hit reaction Stagger window increased to 0-800ms (from 200-800ms).

    Developer comments: Jab hit reaction can now stagger the opponent 200ms earlier if near a wall. It will reduce the frame advantage given when you stagger somebody already near a wall with the Jab, preventing the infinite combo with the charged heavy.

    Roll

    • [Bug Fix] Centurion is now immune to Guard Break while rolling.


    Moveset

    • Added Legion Kick combo.
    • Added Uninterruptible Stance icon on Eagle’s Fury and Eagle’s Fury Alternate.
    • Added information about Heavy Attack cancel into Guard Break.


    SHINOBI

    Roll

    • [Bug Fix] Shinobi is now immune to Guard Break while rolling.


    Deflect


    • [Bug Fix] Fixed a bug causing the Shinobi to get stuck in objects after performing a Deflect.


    KENSEI


    Moveset

    • Removed the Unblockable icon from the chains "Spirit of Inevitability", "Form of the Dragon", "Doom of the Kensei".
    • Added the Unblockable icon to the Top Heavy Finisher Unblockable on the left side panel.
    • Added entry for Superior Block on Dodge.

    Developer comments: To avoid confusion in the Moveset page about what attack is Unblockable in the Kensei’s chains, we’ve removed the Unblockable icons from the chain description and added it to the Top Heavy Unblockable Key Move description.

    PEACEKEEPER

    Moveset

    • Added information about Heavy Attack cancel into Guard Break.


    Maps

    • [Bug Fix] Fixed the bug where the player would enter ladder climb animations without reaching the ladder
    • [Bug Fix] General visual bug fixes in DLC maps
    • [Bug Fix] Fixed a bug where minor drops would cause the hero to fall over


    UI

    • Updated the following ornament names:
    • "Winged 1" to "Daubeny's Shame"
    • "10-armed Monk" to "12-armed Monk"



    • [Bug Fix] Fixed the Volkoff Blade and Glymiron Hilt that were inverted for the Warlord
    • [Bug Fix] Fixed the dagger blade and weapon hilts that were inverted for the Peacekeeper


    Progression

    • [Bug Fix] Players will now be rewarded for completing Player vs AI matches
    • [Bug Fix] The Centurion “Centaur” ornament has been gifted to all players due to a bug in the unlock condition
    • [Bug Fix] The Shinobi “Pious” ornament has been gifted to all players due to a bug in the unlock condition
    • [Bug Fix] The "A Reservist" trophy will be awarded the next time you deploy war assets if you had previously reach the requirement but had not received the reward


    Orders

    • The Shinobi character now treated as an Assassin class
    • The Centurion character now treated as a Hybrid class
    • These changes allow the heroes to complete the appropriate orders for their hero class


    Quit Penalty

    Developer comments:
    We are now able to activate the Quit Penalty feature during matches. When activated, players leaving the session will receive a penalty. This will reduce the amount of Rage Quitting during matches and improve the overall quality of match experience. The feature is included in this TU but will only be activated at a later date.


    Further details:

    • The player will receive a warning message about the penalty before quitting the match
    • If the player proceeds to Quit (via the in game menu or Alt+F4) they will receive a 10 minute matchmaking penalty
    • This penalty is also applicable to all group members if their leader leaves
    • There is a 30second grace window (duration is adjustable) at match start to account for incomplete groups/matchmaking issues
    • The quit penalty only applies to games played through match making

    When will the guard switch be normalized for everybody? are you still working on it?
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